void setIsTransformationPointPreview( const bool theState );
bool getIsTransformationPointPreview() const;
- void setTransformationPointMode( const int theMode );
+ void setTransformationPointType( const int thePointType );
void setTransformationPointMap( const TransformationPointMap& theMap );
const TransformationPointMap& getTransformationPointMap() const { return myTransformationPointMap; }
+ void updateTransformationPoint( const int thePointType,
+ const bool theIsY,
+ const int theValue );
+
public:
// from QGraphicsItem
virtual QRectF boundingRect() const;
HYDROGUI_PrsImageFrame* myPrsImageFrame;
bool myIsTransformationPointPreview;
- int myTransformationPointMode;
+ int myTransformationPointType;
TransformationPointMap myTransformationPointMap;
private: