-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#ifndef HYDROGUI_PRS_H
#define HYDROGUI_PRS_H
-#include <HYDROData_Object.h>
+#include <HYDROData_Entity.h>
#include <GraphicsView_Object.h>
class HYDROGUI_Prs : public GraphicsView_Object
{
public:
- HYDROGUI_Prs( const Handle(HYDROData_Object)& theObject );
+ HYDROGUI_Prs( const Handle(HYDROData_Entity)& theObject );
virtual ~HYDROGUI_Prs();
public:
- Handle(HYDROData_Object) getObject() const { return myObject; }
+ Handle(HYDROData_Entity) getObject() const { return myObject; }
bool getIsToUpdate() const { return myIsToUpdate; }
void setIsToUpdate( bool theState ) { myIsToUpdate = theState; }
QCursor* getHighlightCursor() const { return myHighlightCursor; }
private:
- Handle(HYDROData_Object) myObject;
+ Handle(HYDROData_Entity) myObject;
bool myIsToUpdate;
private: