#include <BRepAdaptor_Curve.hxx>
#include <Prs3d_LineAspect.hxx>
-IMPLEMENT_STANDARD_HANDLE (HYDROGUI_Polyline, AIS_Shape)
IMPLEMENT_STANDARD_RTTIEXT(HYDROGUI_Polyline, AIS_Shape)
Bnd_Box BB;
BRepBndLib::AddClose(myshape, BB);
double xmin, xmax, ymin, ymax, zmin, zmax;
- double devCoeff = 0.1;
+ double devCoeff = 0.05;
if (!BB.IsVoid())
{
BB.Get(xmin, ymin, zmin, xmax, ymax, zmax); //ignore Z coord
double minSide = Min(Abs(xmax - xmin), Abs(ymax - ymin));
- devCoeff = minSide > 50 ? 0.1 : minSide / 500;
+ devCoeff = minSide > 50 ? 0.05 : minSide / 3000;
}
for ( ; Exp1.More(); Exp1.Next() )
{