#include "HYDROGUI_SetColorOp.h"
#include "HYDROGUI_BathymetryBoundsOp.h"
#include "HYDROGUI_Tool.h"
+#include "HYDROGUI_ZLevelsOp.h"
#include <HYDROData_Document.h>
#include <HYDROData_Obstacle.h>
SLOT( onDelete() ) );
createAction( SetColorId, "COLOR" );
+ createAction( SetZLevelId, "ZLEVEL" );
createAction( ShowId, "SHOW" );
createAction( ShowOnlyId, "SHOW_ONLY" );
case SetColorId:
anOp = new HYDROGUI_SetColorOp( aModule );
break;
+ case SetZLevelId:
+ anOp = new HYDROGUI_ZLevelsOp( aModule );
+ break;
case ShowId:
case ShowOnlyId:
case ShowAllId: