#include "HYDROGUI_InputPanel.h"
#include "HYDROGUI_Module.h"
#include "HYDROGUI_Tool.h"
+#include "HYDROGUI_OCCDisplayer.h"
+#include "HYDROGUI_Shape.h"
#include <HYDROData_Document.h>
#include <HYDROData_Iterator.h>
: LightApp_Operation(),
myModule( theModule ),
myPanel( 0 ),
- myIsPrintErrorMessage( true )
+ myIsPrintErrorMessage( true ),
+ myPreviewManager( 0 ),
+ myPreviewZLayer( -1 )
{
connect( this, SIGNAL( helpContextModule( const QString&, const QString&,
const QString& ) ),
return myModule;
}
+/**
+ * Returns Z layer of the operation preview.
+ \ returns a layer position
+ */
+int HYDROGUI_Operation::getPreviewZLayer() const
+{
+ return myPreviewZLayer;
+}
+
+/**
+ * Update Z layer for the operation preview.
+ \param theLayer a layer position
+ */
+void HYDROGUI_Operation::updatePreviewZLayer( int theLayer )
+{
+ setPreviewZLayer( theLayer );
+
+ HYDROGUI_Shape* aPreview = getPreviewShape();
+ if ( aPreview )
+ aPreview->setZLayer( getPreviewZLayer() );
+}
+
+/**
+ * Set Z layer for the operation preview.
+ \param theLayer a layer position
+ */
+void HYDROGUI_Operation::setPreviewZLayer( int theLayer )
+{
+ if ( theLayer != myPreviewZLayer )
+ myPreviewZLayer = theLayer;
+}
+
+/**
+ * Returns a shape preview of the operation
+ */
+HYDROGUI_Shape* HYDROGUI_Operation::getPreviewShape() const
+{
+ return 0;
+}
+
+/**
+ * Return the operation preview manager
+ */
+OCCViewer_ViewManager* HYDROGUI_Operation::getPreviewManager()
+{
+ return myPreviewManager;
+}
+
+/**
+ * Set the preview manager
+ */
+void HYDROGUI_Operation::setPreviewManager( OCCViewer_ViewManager* theManager )
+{
+ if ( !theManager && myPreviewManager )
+ module()->getOCCDisplayer()->RemoveZLayer( myPreviewManager, getPreviewZLayer() );
+
+ myPreviewManager = theManager;
+
+ if ( myPreviewManager )
+ setPreviewZLayer( module()->getOCCDisplayer()->AddTopZLayer( myPreviewManager ) );
+}
+
void HYDROGUI_Operation::startOperation()
{
LightApp_Operation::startOperation();
+ myModule->getActiveOperations().push( this );
if( inputPanel() )
{
closeInputPanel();
}
+void HYDROGUI_Operation::stopOperation()
+{
+ LightApp_Operation::stopOperation();
+
+ // pop the operation from the cached map of active operations
+ QStack<HYDROGUI_Operation*>& anOperations = myModule->getActiveOperations();
+ if ( !anOperations.empty() ) {
+ if ( anOperations.top() == this )
+ anOperations.pop();
+ else
+ {
+ // find in the stack the current operation and remove it from the stack
+ QVectorIterator<HYDROGUI_Operation*> aVIt( anOperations );
+ aVIt.toBack();
+ aVIt.previous(); // skip the top show/hide operation
+ while ( aVIt.hasPrevious() )
+ {
+ HYDROGUI_Operation* anOp = aVIt.previous();
+ if ( anOp == this )
+ anOperations.remove( anOperations.lastIndexOf( anOp ) );
+ }
+ }
+ }
+ // release the preview manager with removing the added preview Z layer
+ setPreviewManager( 0 );
+}
+
void HYDROGUI_Operation::setDialogActive( const bool active )
{
LightApp_Operation::setDialogActive( active );