virtual ~HYDROGUI_ObjSelector();
void Clear();
+ void SetChecked( const bool );
void SetName( const QString& );
QString GetName() const;
+signals:
+ /** Signal is emitted if the name has already been selected
+ * in other selector of the same parent widget.
+ * @param theName the selected object name
+ */
+ void alreadySelected( const QString& theName );
+
protected:
virtual void paintEvent( QPaintEvent* );
virtual bool hitButton( const QPoint& thePnt ) const;