-
-#ifndef HYDROGUI_OBJ_SELECTOR_HEADER
-#define HYDROGUI_OBJ_SELECTOR_HEADER
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+#ifndef HYDROGUI_OBJSELECTOR_H
+#define HYDROGUI_OBJSELECTOR_H
#include <QAbstractButton>
HYDROGUI_ObjSelector( HYDROGUI_Module* theModule, QWidget* theParent );
virtual ~HYDROGUI_ObjSelector();
+ void Clear();
+
+ QString GetName() const;
+
protected:
virtual void paintEvent( QPaintEvent* );
virtual bool hitButton( const QPoint& thePnt ) const;