Salome HOME
Fix for the bug #45: check and warning when the same image is used in 2 arguments.
[modules/hydro.git] / src / HYDROGUI / HYDROGUI_ObjSelector.cxx
index 04bd20f0c0c4d67f5386a436cfe388b0278763d3..f3b0ae6992d5880c8b7742f0d54f0a457110343d 100644 (file)
 #include <QLineEdit>
 #include <QToolButton>
 
-HYDROGUI_ObjSelector::HYDROGUI_ObjSelector( HYDROGUI_Module* theModule, QWidget* theParent )
-: QAbstractButton( theParent ), myModule( theModule )
+HYDROGUI_ObjSelector::HYDROGUI_ObjSelector( HYDROGUI_Module* theModule,
+                                            const ObjectKind theObjectKind,
+                                            QWidget* theParent )
+: QAbstractButton( theParent ),
+  myObjectKind( theObjectKind ),
+  myModule( theModule )
 {
   QHBoxLayout* aLayout = new QHBoxLayout( this );
   aLayout->setMargin( 0 );
@@ -95,9 +99,27 @@ void HYDROGUI_ObjSelector::OnSelectionChanged()
     return;
 
   QString anObjName;
-  Handle(HYDROData_Object) anObject = HYDROGUI_Tool::GetSelectedObject( myModule );
+  Handle(HYDROData_Entity) anObject = HYDROGUI_Tool::GetSelectedObject( myModule );
   if( !anObject.IsNull() )
-    anObjName = anObject->GetName();
+    if( myObjectKind == KIND_UNKNOWN || myObjectKind == anObject->GetKind() )
+    {
+      anObjName = anObject->GetName();
+
+      // Check if the same object has not been selected in other selectors of the same parent widget.
+      if ( !anObjName.isEmpty() )
+      {
+        QList<HYDROGUI_ObjSelector*> aSelectors = parentWidget()->findChildren<HYDROGUI_ObjSelector*>();
+        foreach( HYDROGUI_ObjSelector* aSelector, aSelectors )
+        {
+          if( aSelector != this  && ( aSelector->GetName() == anObjName ) )
+          {
+            // Forbid selection of the same object
+            emit alreadySelected( anObjName );
+            return;
+          }
+        }
+      }
+    }
 
   SetName( anObjName );
 }
@@ -117,3 +139,8 @@ void HYDROGUI_ObjSelector::Clear()
   myObjName->clear();
   myBtn->setChecked( false );
 }
+
+void HYDROGUI_ObjSelector::SetChecked( const bool theState )
+{
+  myBtn->setChecked( theState );
+}