#include "HYDROGUI_ObjComboBox.h"
-#include "HYDROGUI_Tool.h"
+#include "HYDROGUI_Tool2.h"
#include "HYDROGUI_Module.h"
#include <LightApp_Application.h>
if( anIndex>=0 && anIndex<myObjects.Length() )
return myObjects.Value( myObjects.Lower() + anIndex );
else
- Handle( HYDROData_Entity )();
+ return Handle( HYDROData_Entity )();
}