#ifndef HYDROGUI_OCCDISPLAYER_H
#define HYDROGUI_OCCDISPLAYER_H
-#include <HYDROData_Object.h>
+#include <HYDROData_Entity.h>
class HYDROGUI_Module;
class HYDROGUI_Shape;
*/
HYDROGUI_Shape* createShape( const int theViewerId,
const Handle(AIS_InteractiveContext)& theContext,
- const Handle(HYDROData_Object)& theObject );
+ const Handle(HYDROData_Entity)& theObject );
private:
HYDROGUI_Module* myModule;