module()->removeObjectShape( (size_t)aViewer, anObj );
}
+ aViewer->update();
}
HYDROGUI_Shape* HYDROGUI_OCCDisplayer::createShape( const int theViewerId,
anObjectKind != KIND_IMMERSIBLE_ZONE &&
anObjectKind != KIND_REGION &&
anObjectKind != KIND_ZONE &&
- anObjectKind != KIND_OBSTACLE )
+ anObjectKind != KIND_OBSTACLE &&
+ anObjectKind != KIND_PROFILE &&
+ anObjectKind != KIND_STREAM &&
+ anObjectKind != KIND_CHANNEL )
return aResShape;
aResShape = new HYDROGUI_Shape( theContext, theObject );