-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include "HYDROGUI_DataModel.h"
#include "HYDROGUI_Module.h"
#include "HYDROGUI_Tool.h"
-#include "HYDROGUI_Shape.h"
+#include <HYDROGUI_ShapeImage.h>
+#include <HYDROGUI_ShapeBathymetry.h>
+#include "HYDROGUI_Operation.h"
+#include "HYDROGUI_DataObject.h"
+#include "HYDROGUI_ZLayers.h"
+#include <HYDROData_Bathymetry.h>
#include <AIS_InteractiveContext.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <AIS_ListOfInteractive.hxx>
+#include <Aspect_ColorScale.hxx>
+
+#include <TColStd_SequenceOfInteger.hxx>
+
+#include <LightApp_Application.h>
+#include <SUIT_Study.h>
+
#include <OCCViewer_ViewManager.h>
#include <OCCViewer_ViewModel.h>
#include <OCCViewer_ViewWindow.h>
+#include <OCCViewer_ViewPort3d.h>
HYDROGUI_OCCDisplayer::HYDROGUI_OCCDisplayer( HYDROGUI_Module* theModule )
: HYDROGUI_AbstractDisplayer( theModule )
{
+ myToUpdateColorScale = false;
}
HYDROGUI_OCCDisplayer::~HYDROGUI_OCCDisplayer()
}
}
+int HYDROGUI_OCCDisplayer::AddPreviewZLayer( OCCViewer_ViewManager* theMgr )
+{
+ int aLayer = -1;
+ OCCViewer_Viewer* aViewer = theMgr->getOCCViewer();
+ if ( !aViewer )
+ return aLayer;
+
+ aLayer = CreateTopZLayer( aViewer->getViewer3d() );
+
+ // Hilight presentation should be on top
+ Handle(AIS_InteractiveContext) aCtx = aViewer->getAISContext();
+ if( !aCtx.IsNull() ) {
+ int aTopLayer = CreateTopZLayer( aViewer->getViewer3d() );
+ if ( aTopLayer > 0 ) {
+ UpdateZLayersOfHilightPresentationsOfDisplayedObjects( aCtx, aTopLayer );
+ }
+ }
+
+ return aLayer;
+}
+
+void HYDROGUI_OCCDisplayer::RemoveZLayer( OCCViewer_ViewManager* theMgr,
+ const int theLayer )
+{
+ if ( theLayer < 0 )
+ return;
+
+ OCCViewer_Viewer* aViewer = theMgr->getOCCViewer();
+ if ( !aViewer )
+ return;
+
+ // Get existing Z layers
+ TColStd_SequenceOfInteger anExistingZLayers;
+ aViewer->getViewer3d()->GetAllZLayers( anExistingZLayers );
+ int aNbLayers = anExistingZLayers.Length();
+
+ if ( theLayer < aNbLayers )
+ aViewer->getViewer3d()->RemoveZLayer( theLayer );
+}
+
void HYDROGUI_OCCDisplayer::EraseAll( const int theViewerId )
{
OCCViewer_Viewer* aViewer = module()->getOCCViewer( theViewerId );
return;
module()->removeViewShapes( (size_t)aViewer );
+ UpdateColorScale( aViewer );
}
void HYDROGUI_OCCDisplayer::Erase( const HYDROData_SequenceOfObjects& theObjs,
module()->removeObjectShape( (size_t)aViewer, anObj );
}
aViewer->update();
+ UpdateColorScale( aViewer );
}
HYDROGUI_Shape* HYDROGUI_OCCDisplayer::createShape( const int theViewerId,
if ( theContext.IsNull() || theObject.IsNull() )
return aResShape;
- ObjectKind anObjectKind = theObject->GetKind();
- if ( anObjectKind != KIND_IMAGE &&
- anObjectKind != KIND_POLYLINEXY &&
- anObjectKind != KIND_POLYLINE &&
- anObjectKind != KIND_IMMERSIBLE_ZONE &&
- anObjectKind != KIND_REGION &&
- anObjectKind != KIND_ZONE &&
- anObjectKind != KIND_OBSTACLE &&
- anObjectKind != KIND_PROFILE &&
- anObjectKind != KIND_STREAM &&
- anObjectKind != KIND_CHANNEL &&
- anObjectKind != KIND_DIGUE )
+ if ( !HYDROGUI_Tool::IsObjectHasPresentation( theObject, OCCViewer_Viewer::Type() ) )
return aResShape;
- aResShape = new HYDROGUI_Shape( theContext, theObject );
+ if( theObject->IsKind( STANDARD_TYPE( HYDROData_Image ) ) )
+ aResShape = new HYDROGUI_ShapeImage( theContext, Handle_HYDROData_Image::DownCast( theObject ) );
+ else if( theObject->IsKind( STANDARD_TYPE( HYDROData_Bathymetry ) ) )
+ aResShape = new HYDROGUI_ShapeBathymetry( this, theContext, Handle_HYDROData_Bathymetry::DownCast( theObject ) );
+ else
+ aResShape = new HYDROGUI_Shape( theContext, theObject );
+
module()->setObjectShape( theViewerId, theObject, aResShape );
return aResShape;
const bool theIsForced,
const bool theDoFitAll )
{
+ // Get OCC viewer by id
OCCViewer_Viewer* aViewer = module()->getOCCViewer( theViewerId );
if( !aViewer )
return;
+ // Get interactive context
Handle(AIS_InteractiveContext) aCtx = aViewer->getAISContext();
if( aCtx.IsNull() )
return;
- for ( int i = 1, n = theObjs.Length(); i <= n; i++ )
- {
- Handle(HYDROData_Entity) anObj = theObjs.Value( i );
- if ( anObj.IsNull() || anObj->IsRemoved() )
- continue;
-
- HYDROGUI_Shape* anObjShape = module()->getObjectShape( (size_t)aViewer, anObj );
-
- if ( !anObjShape || anObjShape->getIsToUpdate() || theIsForced )
- {
- if ( !anObjShape )
- anObjShape = createShape( (size_t)aViewer, aCtx, anObj );
+ // Get the document
+ Handle(HYDROData_Document) aDoc = HYDROData_Document::Document( module()->getStudyId() );
+ if ( !aDoc )
+ return;
+
+ // Assign Z layer indexes to the objects
+ aDoc->Show( theObjs );
+
+ // Sort objects by display order ( needed for Z layers assignment only )
+ HYDROData_SequenceOfObjects anUnorderedToDisplay = theObjs;
+ HYDROData_SequenceOfObjects anOrderedToDisplay;
+ HYDROData_SequenceOfObjects anAllOrderedObjects = aDoc->GetObjectsLayerOrder();
+
+ HYDROData_SequenceOfObjects::Iterator anAllOrderedIter( anAllOrderedObjects );
+ for ( ; anAllOrderedIter.More(); anAllOrderedIter.Next() ) {
+ QString anOrderedEntry =
+ HYDROGUI_DataObject::dataObjectEntry( anAllOrderedIter.Value() );
+
+ HYDROData_SequenceOfObjects::Iterator aToDisplayIter( anUnorderedToDisplay );
+ for ( ; aToDisplayIter.More(); aToDisplayIter.Next() ) {
+ Handle(HYDROData_Entity) anObjToDisplay = aToDisplayIter.Value();
+ QString anEntry = HYDROGUI_DataObject::dataObjectEntry( anObjToDisplay );
+ if ( anEntry == anOrderedEntry ) {
+ anOrderedToDisplay.Prepend( anObjToDisplay );
+ anUnorderedToDisplay.Remove( aToDisplayIter );
+ break;
+ }
+ }
+ }
+
+ // Get 3d viewer
+ Handle(V3d_Viewer) aViewer3d = aViewer->getViewer3d();
+
+ // Display objects:
+ HYDROGUI_ZLayersIterator aZLayersIt( aViewer->getViewer3d() );
+ if ( !aZLayersIt.More() ) {
+ aZLayersIt.Next();
+ }
- if ( anObjShape )
- anObjShape->update( false );
+ // 1. Display the ordered objects:
+ HYDROData_SequenceOfObjects::Iterator anOrderedIter( anOrderedToDisplay );
+ for ( ; anOrderedIter.More(); anOrderedIter.Next() ) {
+ Handle(HYDROData_Entity) anObj = anOrderedIter.Value();
+ if ( Display( anObj, aViewer, theIsForced ) ) {
+ // set Z layer ( one Z layer for each ordered object )
+ int aZLayerId = aZLayersIt.LayerId();
+ SetZLayer( aViewer, anObj, aZLayerId );
+ SetZLayerSettings( aViewer3d, aZLayerId, true );
+ aZLayersIt.Next();
}
+ }
- if ( anObjShape )
- {
- bool anIsVisible = module()->isObjectVisible( (size_t)aViewer, anObj );
- anObjShape->setVisible( anIsVisible, false );
+ // 2. Display the unordered objects:
+ bool isDisplayed = false;
+ int anUnorderedZLayerId = aZLayersIt.LayerId();
+ HYDROData_SequenceOfObjects::Iterator anUnorderedIter( anUnorderedToDisplay );
+ for ( ; anUnorderedIter.More(); anUnorderedIter.Next() ) {
+ Handle(HYDROData_Entity) anObj = anUnorderedIter.Value();
+ if ( Display( anObj, aViewer, theIsForced) ) {
+ // set Z layer ( one Z layer for all unordered objects )
+ SetZLayer( aViewer, anObj, anUnorderedZLayerId );
+ if ( !isDisplayed ) {
+ SetZLayerSettings( aViewer3d, anUnorderedZLayerId, false );
+ }
+ isDisplayed = true;
}
}
+
+ // 3. Update the top Z layer index
+ if ( isDisplayed ) {
+ aZLayersIt.Next();
+ }
- if ( theDoFitAll )
- {
+ // Update Z layer of the active operation
+ int aPreviewZLayerId = aZLayersIt.LayerId();
+
+ HYDROGUI_Module* aModule = module();
+ SUIT_Operation* anOp = aModule->activeOperation();
+ HYDROGUI_Operation* aHOp = anOp ? dynamic_cast<HYDROGUI_Operation*>( anOp ) : 0;
+ if ( aHOp && aHOp->getPreviewZLayer() >= 0 ) {
+ aHOp->updatePreviewZLayer( aPreviewZLayerId );
+ aZLayersIt.Next();
+ }
+
+ // Update Z layer of hilight presentations
+ int aHilightLayer = aZLayersIt.TopLayer();
+ UpdateZLayersOfHilightPresentationsOfDisplayedObjects( aCtx, aHilightLayer );
+
+ // Fit all / update selection
+ if ( theDoFitAll ) {
OCCViewer_ViewManager* aViewManager
= ::qobject_cast<OCCViewer_ViewManager*>( aViewer->getViewManager() );
- if ( aViewManager )
- {
+ if ( aViewManager ) {
OCCViewer_ViewWindow* aViewWindow =
::qobject_cast<OCCViewer_ViewWindow*>( aViewManager->getActiveView() );
- if ( aViewWindow )
- {
+ if ( aViewWindow ) {
aViewWindow->onFitAll();
}
}
+ }
+ else if ( !aCtx.IsNull() ) { // TODO: determine if this code is necessary (added as a fix for issue# 359)
+ aCtx->UpdateSelected();
}
+
+ UpdateColorScale( aViewer );
}
void HYDROGUI_OCCDisplayer::purgeObjects( const int theViewerId )
{
return OCCViewer_Viewer::Type();
}
+
+bool HYDROGUI_OCCDisplayer::Display( const Handle(HYDROData_Entity)& theObject,
+ const OCCViewer_Viewer* theViewer,
+ const bool theIsForced )
+{
+ bool aRes = false;
+
+ if ( theObject.IsNull() || theObject->IsRemoved() || !theViewer ) {
+ return aRes;
+ }
+
+ // Get interactive context
+ Handle(AIS_InteractiveContext) aCtx = theViewer->getAISContext();
+ if( aCtx.IsNull() ) {
+ return aRes;
+ }
+
+ // Viewer id
+ size_t aViewerId = (size_t)theViewer;
+
+ // Object shape
+ HYDROGUI_Shape* anObjShape = module()->getObjectShape( aViewerId, theObject );
+ // create if needed
+ if ( !anObjShape ) {
+ anObjShape = createShape( aViewerId, aCtx, theObject );
+ if ( anObjShape ) {
+ anObjShape->setIsToUpdate( true );
+ }
+ }
+
+ // Process the shape
+ if ( anObjShape ) {
+ // update if needed
+ if ( anObjShape->getIsToUpdate() || theIsForced ) {
+ anObjShape->update( false, false );
+ }
+
+ // Set visibility
+ bool anIsVisible = module()->isObjectVisible( aViewerId, theObject );
+ anObjShape->setVisible( anIsVisible, false );
+
+ aRes = true;
+ }
+
+ return aRes;
+}
+
+void HYDROGUI_OCCDisplayer::SetZLayer( const OCCViewer_Viewer* theViewer,
+ const Handle(HYDROData_Entity)& theObject,
+ const int theZLayerId )
+{
+ if ( !theViewer || ( theZLayerId < 0 ) ) {
+ return;
+ }
+
+ // Get interactive context
+ Handle(AIS_InteractiveContext) aCtx = theViewer->getAISContext();
+ if( aCtx.IsNull() ) {
+ return;
+ }
+
+ // Get viewer id
+ size_t aViewerId = (size_t)theViewer;
+
+ // Get object shape
+ HYDROGUI_Shape* anObjShape = module()->getObjectShape( aViewerId, theObject );
+
+ // Set Z layer
+ if ( anObjShape ) {
+ aCtx->SetZLayer( anObjShape->getAISObject(), theZLayerId );
+ }
+}
+
+void HYDROGUI_OCCDisplayer::SetToUpdateColorScale()
+{
+ myToUpdateColorScale = true;
+}
+
+void HYDROGUI_OCCDisplayer::UpdateColorScale( const OCCViewer_Viewer* theViewer )
+{
+ if( !myToUpdateColorScale )
+ return;
+
+ OCCViewer_ViewWindow* aWnd = dynamic_cast<OCCViewer_ViewWindow*>( theViewer->getViewManager()->getActiveView() );
+ Handle(V3d_View) aView = aWnd->getViewPort()->getView();
+
+ int aViewerId = (size_t)theViewer;//TODO: check if viewer id is correct
+ QList<HYDROGUI_Shape*> aShapes = module()->getObjectShapes( aViewerId, KIND_BATHYMETRY );
+
+ bool isDisplayColorScale = !aShapes.empty();
+ Standard_Real anXPos = 0.05; //TODO
+ Standard_Real anYPos = 0.1; //TODO
+ Standard_Real aWidth = 0.2; //TODO
+ Standard_Real aHeight = 0.5; //TODO
+ Standard_Integer aTextHeight = 14; //TODO
+ Standard_Integer aNbIntervals = 20; //TODO
+ TCollection_ExtendedString aColorScaleTitle = "";//TODO
+
+ Standard_Real aColorScaleMin = 0, aColorScaleMax = 1, aMin, aMax;
+ bool isFirst = true;
+ foreach( HYDROGUI_Shape* aShape, aShapes )
+ {
+ HYDROGUI_ShapeBathymetry* aBathShape = dynamic_cast<HYDROGUI_ShapeBathymetry*>( aShape );
+ if( !aBathShape || !aBathShape->isVisible() )
+ continue;
+
+ aBathShape->GetRange( aMin, aMax );
+
+ if( isFirst || aMin < aColorScaleMin )
+ aColorScaleMin = aMin;
+ if( isFirst || aMax > aColorScaleMax )
+ aColorScaleMax = aMax;
+
+ isFirst = false;
+ }
+
+ if( isDisplayColorScale )
+ {
+ Handle(Aspect_ColorScale) aColorScale = aView->ColorScale();
+ if( !aColorScale.IsNull() )
+ {
+ aColorScale->SetXPosition( anXPos );
+ aColorScale->SetYPosition( anYPos );
+ aColorScale->SetWidth( aWidth );
+ aColorScale->SetHeight( aHeight );
+
+ aColorScale->SetTextHeight( aTextHeight );
+ aColorScale->SetNumberOfIntervals( aNbIntervals );
+
+ aColorScale->SetTitle( aColorScaleTitle );
+ aColorScale->SetRange( aColorScaleMin, aColorScaleMax );
+
+ foreach( HYDROGUI_Shape* aShape, aShapes )
+ {
+ HYDROGUI_ShapeBathymetry* aBathShape = dynamic_cast<HYDROGUI_ShapeBathymetry*>( aShape );
+ if( !aBathShape || !aBathShape->isVisible() )
+ continue;
+
+ aBathShape->UpdateWithColorScale( aColorScale );
+ }
+ }
+ if( !aView->ColorScaleIsDisplayed() )
+ aView->ColorScaleDisplay();
+ }
+ else
+ {
+ if( aView->ColorScaleIsDisplayed() )
+ aView->ColorScaleErase();
+ }
+
+ myToUpdateColorScale = false;
+}