#include "HYDROGUI_PolylineOp.h"
#include "HYDROGUI_SetColorOp.h"
#include "HYDROGUI_ImportGeomObjectOp.h"
+#include "HYDROGUI_ShowHideOp.h"
#include <HYDROData_Image.h>
#include <HYDROData_Profile.h>
theMenu->addAction( action( EditDigueId ) );
theMenu->addSeparator();
}
+ else if( anIsObstacle )
+ {
+ theMenu->addAction( action( TranslateObstacleId ) );
+ theMenu->addSeparator();
+ }
else if( anIsVisualState && anIsObjectBrowser )
{
theMenu->addAction( action( SaveVisualStateId ) );
return anObjectEntries.indexOf( anEntry );
}
+
+/**
+ * Returns stack of active operations;
+ */
+QStack<HYDROGUI_Operation*>& HYDROGUI_Module::getActiveOperations()
+{
+ return myActiveOperationMap;
+}
+
+/**
+ * Returns the module active operation. If the active operation is show/hide,
+ * the method returns the previous operation if it is.
+ */
+HYDROGUI_Operation* HYDROGUI_Module::activeOperation()
+{
+ HYDROGUI_Operation* anOp = !myActiveOperationMap.empty() ? myActiveOperationMap.top() : 0;
+
+ if ( dynamic_cast<HYDROGUI_ShowHideOp*>( anOp ) )
+ {
+ QVectorIterator<HYDROGUI_Operation*> aVIt( myActiveOperationMap );
+ aVIt.toBack();
+ aVIt.previous(); // skip the top show/hide operation
+ anOp = aVIt.hasPrevious() ? aVIt.previous() : 0;
+ }
+
+ return anOp;
+}