bool anIsRegion = false;
bool anIsZone = false;
bool anIsObstacle = false;
+ bool anIsStricklerTable = false;
bool anIsStream = false;
bool anIsChannel = false;
bool anIsDigue = false;
anIsBathymetry = true;
else if( anObjectKind == KIND_OBSTACLE )
anIsObstacle = true;
+ else if( anObjectKind == KIND_STRICKLER_TABLE )
+ anIsStricklerTable = true;
else if( anObjectKind == KIND_STREAM )
{
anIsStream = true;
theMenu->addAction( action( CreateBoxId ) );
theMenu->addAction( action( CreateCylinderId ) );
break;
+ case KIND_STRICKLER_TABLE:
+ theMenu->addAction( action( ImportStricklerTableFromFileId ) );
+ break;
case KIND_CALCULATION:
theMenu->addAction( action( CreateCalculationId ) );
break;
theMenu->addAction( action( TranslateObstacleId ) );
theMenu->addSeparator();
}
+ else if( anIsStricklerTable )
+ {
+ theMenu->addAction( action( EditStricklerTableId ) );
+ theMenu->addAction( action( ExportStricklerTableFromFileId ) );
+ theMenu->addSeparator();
+ }
else if( anIsVisualState && anIsObjectBrowser )
{
theMenu->addAction( action( SaveVisualStateId ) );