const Handle(Prs3d_Presentation)& thePresentation,
const Standard_Integer theMode );
+ virtual void HilightSelected( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const SelectMgr_SequenceOfOwner& theOwners );
+
Quantity_Color GetColor( const QString& theStricklerType ) const;
-protected:
void UpdateColors();
+protected:
+ void SetHilightAttributes( const Quantity_Color& theEdgesColor );
+
private:
Handle(HYDROData_LandCoverMap) myLCMap;
Handle(Aspect_ColorScale) myColorScale;