#include <HYDROData_LandCoverMap.h>
#include <HYDROData_StricklerTable.h>
-#include <AIS_Shape.hxx>
+#include <AIS_InteractiveObject.hxx>
#include <Aspect_ColorScale.hxx>
-class HYDROGUI_LandCoverMapPrs : public AIS_Shape
+DEFINE_STANDARD_HANDLE( HYDROGUI_LandCoverMapPrs, AIS_InteractiveObject )
+
+class HYDROGUI_LandCoverMapPrs : public AIS_InteractiveObject
{
public:
+ DEFINE_STANDARD_RTTI( HYDROGUI_LandCoverMapPrs );
+
+ HYDROGUI_LandCoverMapPrs( const Handle(HYDROData_LandCoverMap)& );
+ virtual ~HYDROGUI_LandCoverMapPrs();
+
Handle(HYDROData_LandCoverMap) GetLandCoverMap() const;
void SetLandCoverMap( const Handle(HYDROData_LandCoverMap)& );