#include <HYDROData_Iterator.h>
#include <HYDROData_Tool.h>
#include <AIS_DisplayMode.hxx>
-#include <Prs3d.hxx>
#include <Prs3d_IsoAspect.hxx>
-#include <Prs3d_LineAspect.hxx>
-#include <Prs3d_ShadingAspect.hxx>
-#include <Graphic3d_AspectFillArea3d.hxx>
-#include <Select3D_SensitiveBox.hxx>
-#include <StdPrs_ShadedShape.hxx>
+#include <SelectMgr_SequenceOfOwner.hxx>
#include <StdPrs_WFShape.hxx>
-#include <StdSelect.hxx>
#include <StdSelect_BRepOwner.hxx>
-#include <StdSelect_BRepSelectionTool.hxx>
#include <TopoDS_Face.hxx>
#include <QColor>
#include <QString>
-IMPLEMENT_STANDARD_HANDLE( HYDROGUI_LandCoverMapPrs, AIS_Shape )
-IMPLEMENT_STANDARD_RTTIEXT( HYDROGUI_LandCoverMapPrs, AIS_Shape )
+const Quantity_Color EDGES_COLOR = Quantity_NOC_SLATEGRAY;
+const int HILIGHT_ISO_NB = 10;
+
+IMPLEMENT_STANDARD_HANDLE( HYDROGUI_LandCoverMapPrs, AIS_ColoredShape )
+IMPLEMENT_STANDARD_RTTIEXT( HYDROGUI_LandCoverMapPrs, AIS_ColoredShape )
HYDROGUI_LandCoverMapPrs::HYDROGUI_LandCoverMapPrs( const Handle(HYDROData_LandCoverMap)& theMap )
- : AIS_Shape( TopoDS_Shape() )
+ : AIS_ColoredShape( theMap->GetShape() )
{
SetLandCoverMap( theMap );
+ SetAutoHilight( Standard_False );
+ SetHilightAttributes( EDGES_COLOR );
}
HYDROGUI_LandCoverMapPrs::~HYDROGUI_LandCoverMapPrs()
void HYDROGUI_LandCoverMapPrs::SetLandCoverMap( const Handle(HYDROData_LandCoverMap)& theMap )
{
myLCMap = theMap;
- Set( theMap->GetShape() );
+ UpdateColors();
+}
+
+void HYDROGUI_LandCoverMapPrs::UpdateColors()
+{
+ SetMaterial( Graphic3d_NOM_PLASTIC );
+ if( myLCMap.IsNull() )
+ {
+ Set( TopoDS_Shape() );
+ return;
+ }
+
+ Set( myLCMap->GetShape() );
+ HYDROData_LandCoverMap::Explorer anIt( myLCMap );
+ for( ; anIt.More(); anIt.Next() )
+ {
+ TopoDS_Face aFace = anIt.Face();
+ QString aStricklerType = anIt.StricklerType();
+ Quantity_Color aColor = GetColor( aStricklerType );
+ SetCustomColor( aFace, aColor );
+ SetCustomWidth( aFace, 1.0 );
+ }
+ SetTransparency( myLCMap->GetTransparency() );
}
-Handle(Aspect_ColorScale) HYDROGUI_LandCoverMapPrs::GetColorScale() const
+Handle(AIS_ColorScale) HYDROGUI_LandCoverMapPrs::GetColorScale() const
{
return myColorScale;
}
-void HYDROGUI_LandCoverMapPrs::SetColorScale( const Handle(Aspect_ColorScale)& theColorScale )
+void HYDROGUI_LandCoverMapPrs::SetColorScale( const Handle(AIS_ColorScale)& theColorScale )
{
myColorScale = theColorScale;
+ double aMin = 0, aMax = 0;
+ if( myTable.IsNull() )
+ {
+ //TODO: go through all Strickler tables in the document to get the global range
+ }
+ else
+ myTable->GetCoefficientRange( aMin, aMax );
+
+ myColorScale->SetRange( aMin, aMax );
+ UpdateColors();
}
Handle(HYDROData_StricklerTable) HYDROGUI_LandCoverMapPrs::GetTable() const
return Quantity_Color();
}
- if( !myTable.IsNull() && myTable->HasType( theStricklerType ) )
- {
- QColor aColor = myTable->GetColor( theStricklerType );
- return HYDROData_Tool::toOccColor( aColor );
- }
+ QColor aColor = HYDROData_Document::Document( myLCMap->Label())->GetAssociatedColor(theStricklerType, myTable);
- HYDROData_Iterator anIt( HYDROData_Document::Document( myLCMap->Label() ), KIND_STRICKLER_TABLE );
- for( ; anIt.More(); anIt.Next() )
- {
- Handle(HYDROData_StricklerTable) aTable = Handle(HYDROData_StricklerTable)::DownCast( anIt.Current() );
- if( aTable->HasType( theStricklerType ) )
- {
- QColor aColor = myTable->GetColor( theStricklerType );
- return HYDROData_Tool::toOccColor( aColor );
- }
- }
-
- return Quantity_Color();
+ if (aColor.isValid())
+ return HYDROData_Tool::toOccColor(aColor);
+ else
+ return Quantity_Color();
}
void HYDROGUI_LandCoverMapPrs::Compute( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
const Handle(Prs3d_Presentation)& thePresentation,
const Standard_Integer theMode )
{
- if( myLCMap.IsNull() )
- return;
-
thePresentation->Clear();
- SetMaterial( Graphic3d_NOM_PLASTIC );
- Quantity_Color anEdgeColor = Quantity_NOC_WHITE;
- myDrawer->LineAspect()->SetColor( anEdgeColor );
- myDrawer->FaceBoundaryAspect()->SetColor( anEdgeColor );
- myDrawer->FreeBoundaryAspect()->SetColor( anEdgeColor );
myDrawer->UIsoAspect()->SetNumber( 0 );
myDrawer->VIsoAspect()->SetNumber( 0 );
+ myDrawer->LineAspect()->SetColor( EDGES_COLOR );
+ myDrawer->FaceBoundaryAspect()->SetColor( EDGES_COLOR );
+ myDrawer->FreeBoundaryAspect()->SetColor( EDGES_COLOR );
switch( theMode )
{
case AIS_WireFrame:
case AIS_Shaded:
- {
- bool isShaded = theMode==AIS_Shaded;
- HYDROData_LandCoverMap::Iterator anIt( myLCMap );
- for( ; anIt.More(); anIt.Next() )
- {
- TopoDS_Face aFace = anIt.Face();
- if( isShaded )
- {
- QString aStricklerType = anIt.StricklerType();
- Quantity_Color aColor = GetColor( aStricklerType );
- Handle(Graphic3d_AspectFillArea3d) anAspect = new Graphic3d_AspectFillArea3d();
- Graphic3d_MaterialAspect aMaterialAspect( Graphic3d_NOM_PLASTIC );
- aMaterialAspect.SetColor( aColor );
- anAspect->SetFrontMaterial( aMaterialAspect );
- anAspect->SetBackMaterial( aMaterialAspect );
-
- Handle(Graphic3d_AspectFillArea3d) aGlobalAspect = myDrawer->ShadingAspect()->Aspect();
- myDrawer->ShadingAspect()->SetAspect( anAspect );
- StdPrs_ShadedShape::Add( thePresentation, aFace, myDrawer );
- myDrawer->ShadingAspect()->SetAspect( aGlobalAspect );
-
- StdPrs_WFShape::Add( thePresentation, aFace, myDrawer );
- }
- else
- {
- StdPrs_WFShape::Add( thePresentation, aFace, myDrawer );
- }
- }
- }
- break;
- default:
+ AIS_ColoredShape::Compute( thePresentationManager, thePresentation, theMode );
break;
}
+
+ if( theMode==AIS_Shaded )
+ StdPrs_WFShape::Add( thePresentation, Shape(), myDrawer );
}
-void HYDROGUI_LandCoverMapPrs::ComputeSelection( const Handle(SelectMgr_Selection)& theSelection,
- const Standard_Integer theMode )
+void HYDROGUI_LandCoverMapPrs::HilightSelected( const Handle(PrsMgr_PresentationManager3d)& thePresentationManager,
+ const SelectMgr_SequenceOfOwner& theOwners )
{
- if( myLCMap.IsNull() )
- return;
+ Handle(Prs3d_Presentation) aSelectPrs = GetSelectPresentation( thePresentationManager );
- if( theMode==0 )
- {
- theSelection->Clear();
- Bnd_Box B = BoundingBox();
- Handle(StdSelect_BRepOwner) anOwner = new StdSelect_BRepOwner( myLCMap->GetShape(), this );
- Handle(Select3D_SensitiveBox) aSensitiveBox = new Select3D_SensitiveBox( anOwner, B );
- theSelection->Add( aSensitiveBox );
- }
- else
+ SetHilightAttributes( EDGES_COLOR );
+
+ for( int i=1, n=theOwners.Length(); i<=n; i++ )
{
- Standard_Real aDeflection = Prs3d::GetDeflection( myLCMap->GetShape(), myDrawer );
- HYDROData_LandCoverMap::Iterator anIt( myLCMap );
- for( ; anIt.More(); anIt.Next() )
- {
- StdSelect_BRepSelectionTool::Load( theSelection,
- this,
- anIt.Face(),
- TopAbs_FACE,
- aDeflection,
- myDrawer->HLRAngle(),
- myDrawer->IsAutoTriangulation());
- }
- StdSelect::SetDrawerForBRepOwner( theSelection, myDrawer );
+ Handle(StdSelect_BRepOwner) anOwner = Handle(StdSelect_BRepOwner)::DownCast( theOwners.Value( i ) );
+ if( !anOwner.IsNull() )
+ StdPrs_WFShape::Add( aSelectPrs, anOwner->Shape(), HilightAttributes() );
}
+
+ HilightAttributes()->UIsoAspect()->SetNumber( 0 );
+ HilightAttributes()->VIsoAspect()->SetNumber( 0 );
+
+ aSelectPrs->SetDisplayPriority( 9 );
+ aSelectPrs->Display();
+}
+
+void HYDROGUI_LandCoverMapPrs::SetHilightAttributes( const Quantity_Color& theEdgesColor )
+{
+ HilightAttributes()->UIsoAspect()->SetNumber( HILIGHT_ISO_NB );
+ HilightAttributes()->UIsoAspect()->SetColor( theEdgesColor );
+ HilightAttributes()->VIsoAspect()->SetNumber( HILIGHT_ISO_NB );
+ HilightAttributes()->VIsoAspect()->SetColor( theEdgesColor );
+ HilightAttributes()->LineAspect()->SetColor( theEdgesColor );
+ HilightAttributes()->FaceBoundaryAspect()->SetColor( theEdgesColor );
+ HilightAttributes()->FreeBoundaryAspect()->SetColor( theEdgesColor );
}