#include "HYDROGUI_DataModel.h"
#include "HYDROGUI_Module.h"
#include "HYDROGUI_Tool.h"
+#include "HYDROGUI_Tool2.h"
#include "HYDROGUI_UpdateFlags.h"
#include <HYDROData_Obstacle.h>
if ( anObstacle.IsNull() ) {
anObstacle = Handle(HYDROData_Obstacle)::DownCast( doc()->CreateObject(KIND_OBSTACLE) );
- anObstacle->SetFillingColor( HYDROData_Obstacle::DefaultFillingColor() );
- anObstacle->SetBorderColor( HYDROData_Obstacle::DefaultBorderColor() );
+ anObstacle->SetFillingColor( anObstacle->DefaultFillingColor() );
+ anObstacle->SetBorderColor( anObstacle->DefaultBorderColor() );
}
if ( !anObstacle.IsNull() ) {