#define HYDROGUI_DATAMODEL_H
#include <HYDROData_Document.h>
-#include <HYDROData_Object.h>
+#include <HYDROData_Entity.h>
+#include <HYDROData_Zone.h>
+#include <HYDROData_Region.h>
+#include <HYDROData_CalculationCase.h>
#include <QMap>
+#include <QList>
#include <LightApp_DataModel.h>
#include <SUIT_TreeModel.h>
class CAM_DataObject;
class SUIT_DataObject;
class HYDROGUI_DataObject;
+class HYDROGUI_Zone;
/**
* \class HYDROGUI_DataModel
* \param the data model object
* \return the only one object referenced to the given data model object, or null if not found
*/
- virtual HYDROGUI_DataObject* getDataObject( const Handle(HYDROData_Object)& theModelObject );
+ virtual HYDROGUI_DataObject* getDataObject( const Handle(HYDROData_Entity)& theModelObject );
/**
* Returns a data object referenced to the given data object.
*/
CAM_DataObject* createRootModuleObject( SUIT_DataObject* theParent );
+ /**
+ * Create a new region in the given calculation case containing given zones.
+ */
+ bool createNewRegion( Handle(HYDROData_CalculationCase) theCase, const QList<HYDROGUI_Zone*>& theZonesList );
+
/**
* Correct an internal model object according to the current document mode
*/
/**
* Find a data object by the specified entry and kind
*/
- Handle(HYDROData_Object) objectByEntry( const QString& theEntry,
+ Handle(HYDROData_Entity) objectByEntry( const QString& theEntry,
const ObjectKind theObjectKind = KIND_UNKNOWN );
/**
*/
bool paste();
+ /**
+ * Creates the GUI data object according to the model object.
+ * \param theParent a created object will be appended as a child of this object
+ * \param theModelObject model object
+ * \param theParentEntry entry of parent object
+ */
+ void buildCaseTree( SUIT_DataObject* theParent,
+ Handle(HYDROData_CalculationCase) theCase );
+
/**
* Update the sequence of the objects to be copied
*/
* \param theParentEntry entry of parent object
*/
LightApp_DataObject* createObject( SUIT_DataObject* theParent,
- Handle(HYDROData_Object) theModelObject,
- const QString& theParentEntry = QString() );
+ Handle(HYDROData_Entity) theModelObject,
+ const QString& theParentEntry = QString(),
+ const bool theIsBuildTree = true );
/**
* Creates the GUI data object without corresponding model object: just by name
const QString& theName,
const QString& theParentEntry = QString() );
+ /**
+ * Build object tree if the flag theIsBuildTree is true.
+ * This is a conditional wrapper for buildObjectTree method.
+ * \param theParent a created object will be appended as a child of this object
+ * \param theObject the GUI object
+ * \param theParentEntry the entry of parent object
+ * \param theIsBuildTree if true then build the subtree of the GUI object
+ */
+ LightApp_DataObject* buildObject( SUIT_DataObject* theParent,
+ HYDROGUI_DataObject* theObject,
+ const QString& theParentEntry,
+ const bool theIsBuildTree );
+
+ LightApp_DataObject* createZone( SUIT_DataObject* theParent,
+ Handle(HYDROData_Zone) theModelObject,
+ const QString& theParentEntry,
+ const bool theIsBuildTree );
+
+ LightApp_DataObject* createRegion( SUIT_DataObject* theParent,
+ Handle(HYDROData_Region) theModelObject,
+ const QString& theParentEntry,
+ const bool theIsBuildTree );
/**
* Build tree of model object.
* \param theParent a created object will be appended as a child of this object