#include <HYDROData_Entity.h>
#include <HYDROData_Zone.h>
#include <HYDROData_Region.h>
+#include <HYDROData_CalculationCase.h>
#include <QMap>
+#include <QList>
#include <LightApp_DataModel.h>
#include <SUIT_TreeModel.h>
class CAM_DataObject;
class SUIT_DataObject;
class HYDROGUI_DataObject;
+class HYDROGUI_Zone;
/**
* \class HYDROGUI_DataModel
*/
CAM_DataObject* createRootModuleObject( SUIT_DataObject* theParent );
+ /**
+ * Create a new region in the given calculation case containing given zones.
+ */
+ bool createNewRegion( Handle(HYDROData_CalculationCase) theCase, const QList<HYDROGUI_Zone*>& theZonesList );
+
/**
* Correct an internal model object according to the current document mode
*/
*/
bool paste();
+ /**
+ * Rename the object
+ */
+ bool rename( Handle(HYDROData_Entity) theEntity, const QString& theName );
+
+ /**
+ * Creates the Calculation Case subtree for usage within an operation dialog.
+ * \param theParent a created object will be appended as a child of this GUI object
+ * \param theCase the calculation case model object
+ */
+ void buildCaseTree( SUIT_DataObject* theParent,
+ Handle(HYDROData_CalculationCase) theCase );
+
+ /**
+ * Updates the object subtree.
+ * \param theObj the data model entity
+ */
+ void updateObjectTree( Handle(HYDROData_Entity)& theObj );
+
/**
* Update the sequence of the objects to be copied
*/
*/
static QString partitionName( const ObjectKind theObjectKind );
+protected:
/**
* Returns the document for the current study
*/
const QString& theParentEntry = QString(),
const bool theIsBuildTree = true );
-protected:
/**
* Creates the GUI data object without corresponding model object: just by name
* \param theParent a created object will be appended as a child of this object
* \param theObject the GUI object
* \param theParentEntry the entry of parent object
* \param theIsBuildTree if true then build the subtree of the GUI object
+ * \param theIsInOperation if true then the tree is used for a browser within an operation, it is false by default
*/
LightApp_DataObject* buildObject( SUIT_DataObject* theParent,
HYDROGUI_DataObject* theObject,
const QString& theParentEntry,
- const bool theIsBuildTree );
+ const bool theIsBuildTree,
+ const bool theIsInOperation = false );
+ /**
+ * Build object tree if the flag theIsBuildTree is true.
+ * \param theParent a created object will be appended as a child of this GUI object
+ * \param theModelObject the data model zone object
+ * \param theParentEntry the entry of parent object
+ * \param theIsBuildTree if true then build the subtree of the GUI object
+ * \param theIsInOperation if true then the tree is used for a browser within an operation, it is false by default
+ */
LightApp_DataObject* createZone( SUIT_DataObject* theParent,
Handle(HYDROData_Zone) theModelObject,
const QString& theParentEntry,
- const bool theIsBuildTree );
+ const bool theIsBuildTree ,
+ const bool theIsInOperation = false );
+ /**
+ * Build object tree if the flag theIsBuildTree is true.
+ * \param theParent a created object will be appended as a child of this GUI object
+ * \param theModelObject the data model region object
+ * \param theParentEntry the entry of parent object
+ * \param theIsBuildTree if true then build the subtree of the GUI object
+ * \param theIsInOperation if true then the tree is used for a browser within an operation, it is false by default
+ */
LightApp_DataObject* createRegion( SUIT_DataObject* theParent,
Handle(HYDROData_Region) theModelObject,
const QString& theParentEntry,
- const bool theIsBuildTree );
+ const bool theIsBuildTree ,
+ const bool theIsInOperation = false );
+ /**
+ * Build partition for object.
+ * \param theObject gui object for which the partition will be build
+ * \param theObjects sequence of builded objects
+ * \param thePartName name of created partition
+ * \param theIsCreateEmpty if true then partition will be created in any case
+ */
+ void buildObjectPartition( SUIT_DataObject* theObject,
+ const HYDROData_SequenceOfObjects& theObjects,
+ const QString& thePartName,
+ const bool theIsCreateEmpty );
+
/**
- * Build tree of model object.
+ * Build tree of a model object.
* \param theParent a created object will be appended as a child of this object
* \param theObject gui object for which the tree will be build
* \param theParentEntry entry of parent object
+ * \param theIsInOperation if true then the tree is used for a browser within an operation, it is false by default
*/
void buildObjectTree( SUIT_DataObject* theParent,
SUIT_DataObject* theObject,
- const QString& theParentEntry = QString() );
+ const QString& theParentEntry = QString(),
+ const bool theIsInOperation = false );
/**
* Removes data object from the tree.