#include "HYDROGUI_Tool.h"
#include <HYDROData_Bathymetry.h>
+#include <HYDROData_Calculation.h>
#include <HYDROData_Document.h>
#include <HYDROData_Image.h>
#include <HYDROData_Iterator.h>
createObject( aBathymetryRootObj, aBathymetryObj );
}
+ LightApp_DataObject* aCalculRootObj = createObject( aRootObj, "CALCULATION CASES" );
+
+ anIterator = HYDROData_Iterator( aDocument, KIND_CALCULATION );
+ for( ; anIterator.More(); anIterator.Next() )
+ {
+ Handle(HYDROData_Calculation) aCalculObj =
+ Handle(HYDROData_Calculation)::DownCast( anIterator.Current() );
+ if( !aCalculObj.IsNull() )
+ createObject( aCalculRootObj, aCalculObj );
+ }
+
LightApp_DataObject* aPolylineRootObj = createObject( aRootObj, "POLYLINES" );
anIterator = HYDROData_Iterator( aDocument, KIND_POLYLINE );