// Create root objects:
// IMAGES
- LightApp_DataObject* anImageRootObj = createObject( aNewRootObj, tr( partitionName( KIND_IMAGE ).toAscii() ) );
+ LightApp_DataObject* anImageRootObj = createObject( aNewRootObj, tr( partitionName( KIND_IMAGE ).toLatin1() ) );
// BATHYMETRY
- LightApp_DataObject* aBathymetryRootObj = createObject( aNewRootObj, tr( partitionName( KIND_BATHYMETRY ).toAscii() ) );
+ LightApp_DataObject* aBathymetryRootObj = createObject( aNewRootObj, tr( partitionName( KIND_BATHYMETRY ).toLatin1() ) );
// POLYLINES
- LightApp_DataObject* aPolylineRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINEXY ).toAscii() ) );
+ LightApp_DataObject* aPolylineRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINEXY ).toLatin1() ) );
// PROFILES
- LightApp_DataObject* aProfileRootObj = createObject( aNewRootObj, tr( partitionName( KIND_PROFILE ).toAscii() ) );
+ LightApp_DataObject* aProfileRootObj = createObject( aNewRootObj, tr( partitionName( KIND_PROFILE ).toLatin1() ) );
// POLYLINES 3D
- LightApp_DataObject* aPolyline3DRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINE ).toAscii() ) );
+ LightApp_DataObject* aPolyline3DRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINE ).toLatin1() ) );
// NATURAL OBJECTS
- LightApp_DataObject* aNaturalObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_NATURAL_OBJECT ).toAscii() ) );
+ LightApp_DataObject* aNaturalObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_NATURAL_OBJECT ).toLatin1() ) );
// ARTIFICIAL OBJECTS
- LightApp_DataObject* anArtificialObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toAscii() ) );
+ LightApp_DataObject* anArtificialObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toLatin1() ) );
// OBSTACLES
- LightApp_DataObject* anObstaclesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_OBSTACLE ).toAscii() ) );
+ LightApp_DataObject* anObstaclesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_OBSTACLE ).toLatin1() ) );
// STRICKLER TABLES
- LightApp_DataObject* aStricklerTablesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_STRICKLER_TABLE ).toAscii() ) );
+ LightApp_DataObject* aStricklerTablesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_STRICKLER_TABLE ).toLatin1() ) );
// LAND COVER MAPS
- LightApp_DataObject* aLandCoversRootObj = createObject( aNewRootObj, tr( partitionName( KIND_LAND_COVER_MAP ).toAscii() ) );
+ LightApp_DataObject* aLandCoversRootObj = createObject( aNewRootObj, tr( partitionName( KIND_LAND_COVER_MAP ).toLatin1() ) );
// CALCULATION CASES
- LightApp_DataObject* aCalculRootObj = createObject( aNewRootObj, tr( partitionName( KIND_CALCULATION ).toAscii() ) );
+ LightApp_DataObject* aCalculRootObj = createObject( aNewRootObj, tr( partitionName( KIND_CALCULATION ).toLatin1() ) );
// VISUAL STATES
- LightApp_DataObject* aVisualStateRootObj = createObject( aNewRootObj, tr( partitionName( KIND_VISUAL_STATE ).toAscii() ) );
+ LightApp_DataObject* aVisualStateRootObj = createObject( aNewRootObj, tr( partitionName( KIND_VISUAL_STATE ).toLatin1() ) );
int aNoStricklerTableObj = 0;
HYDROData_Iterator anIterator( aDocument, KIND_UNKNOWN );
if ( !myStates.isEmpty() )
{
ob->updateTree();
- ob->setOpenStates( myStates, ENTRY_COLUMN );
+ ob->setAutoOpenLevel( 1 );
+ //ob->setOpenStates( myStates, ENTRY_COLUMN );
myStates.clear();
}
}
createObject( aPolylineSect, aPolyline, aGuiObj->entry(), false );
LightApp_DataObject* aCaseAOSect =
- createObject( aGuiObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toAscii() ),
+ createObject( aGuiObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toLatin1() ),
aGuiObj->entry() );
LightApp_DataObject* aCaseNOSect =
- createObject( aGuiObj, tr( partitionName( KIND_NATURAL_OBJECT ).toAscii() ),
+ createObject( aGuiObj, tr( partitionName( KIND_NATURAL_OBJECT ).toLatin1() ),
aGuiObj->entry() );
HYDROData_SequenceOfObjects aSeq = aCaseObj->GetGeometryObjects();