#include "HYDROGUI_DataObject.h"
#include "HYDROGUI_Module.h"
#include "HYDROGUI_Tool.h"
+#include "HYDROGUI_Tool2.h"
#include "HYDROGUI_Zone.h"
#include "HYDROGUI_Region.h"
// Create root objects:
// IMAGES
- LightApp_DataObject* anImageRootObj = createObject( aNewRootObj, tr( partitionName( KIND_IMAGE ).toAscii() ) );
+ LightApp_DataObject* anImageRootObj = createObject( aNewRootObj, tr( partitionName( KIND_IMAGE ).toLatin1() ) );
// BATHYMETRY
- LightApp_DataObject* aBathymetryRootObj = createObject( aNewRootObj, tr( partitionName( KIND_BATHYMETRY ).toAscii() ) );
+ LightApp_DataObject* aBathymetryRootObj = createObject( aNewRootObj, tr( partitionName( KIND_BATHYMETRY ).toLatin1() ) );
- // ARTIFICIAL OBJECTS
- LightApp_DataObject* anArtificialObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toAscii() ) );
+ // POLYLINES
+ LightApp_DataObject* aPolylineRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINEXY ).toLatin1() ) );
+
+ // PROFILES
+ LightApp_DataObject* aProfileRootObj = createObject( aNewRootObj, tr( partitionName( KIND_PROFILE ).toLatin1() ) );
+
+ // POLYLINES 3D
+ LightApp_DataObject* aPolyline3DRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINE ).toLatin1() ) );
// NATURAL OBJECTS
- LightApp_DataObject* aNaturalObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_NATURAL_OBJECT ).toAscii() ) );
+ LightApp_DataObject* aNaturalObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_NATURAL_OBJECT ).toLatin1() ) );
+
+ // ARTIFICIAL OBJECTS
+ LightApp_DataObject* anArtificialObjectsRootObj = createObject( aNewRootObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toLatin1() ) );
// OBSTACLES
- LightApp_DataObject* anObstaclesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_OBSTACLE ).toAscii() ) );
+ LightApp_DataObject* anObstaclesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_OBSTACLE ).toLatin1() ) );
// STRICKLER TABLES
- LightApp_DataObject* aStricklerTablesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_STRICKLER_TABLE ).toAscii() ) );
+ LightApp_DataObject* aStricklerTablesRootObj = createObject( aNewRootObj, tr( partitionName( KIND_STRICKLER_TABLE ).toLatin1() ) );
// LAND COVER MAPS
- LightApp_DataObject* aLandCoversRootObj = createObject( aNewRootObj, tr( partitionName( KIND_LAND_COVER_MAP ).toAscii() ) );
+ LightApp_DataObject* aLandCoversRootObj = createObject( aNewRootObj, tr( partitionName( KIND_LAND_COVER_MAP ).toLatin1() ) );
// CALCULATION CASES
- LightApp_DataObject* aCalculRootObj = createObject( aNewRootObj, tr( partitionName( KIND_CALCULATION ).toAscii() ) );
-
- // POLYLINES
- LightApp_DataObject* aPolylineRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINEXY ).toAscii() ) );
-
- // POLYLINES
- LightApp_DataObject* aPolyline3DRootObj = createObject( aNewRootObj, tr( partitionName( KIND_POLYLINE ).toAscii() ) );
-
- // PROFILES
- LightApp_DataObject* aProfileRootObj = createObject( aNewRootObj, tr( partitionName( KIND_PROFILE ).toAscii() ) );
+ LightApp_DataObject* aCalculRootObj = createObject( aNewRootObj, tr( partitionName( KIND_CALCULATION ).toLatin1() ) );
// VISUAL STATES
- LightApp_DataObject* aVisualStateRootObj = createObject( aNewRootObj, tr( partitionName( KIND_VISUAL_STATE ).toAscii() ) );
+ LightApp_DataObject* aVisualStateRootObj = createObject( aNewRootObj, tr( partitionName( KIND_VISUAL_STATE ).toLatin1() ) );
int aNoStricklerTableObj = 0;
HYDROData_Iterator anIterator( aDocument, KIND_UNKNOWN );
if ( !myStates.isEmpty() )
{
ob->updateTree();
- ob->setOpenStates( myStates, ENTRY_COLUMN );
+ ob->setAutoOpenLevel( 1 );
+ //ob->setOpenStates( myStates, ENTRY_COLUMN );
myStates.clear();
}
}
bool isChildObject = aKind == KIND_DUMMY_3D ||
aKind == KIND_ZONE ||
aKind == KIND_SHAPES_GROUP ||
- aKind == KIND_SPLITTED_GROUP;
+ aKind == KIND_SPLIT_GROUP;
if ( isUnrecognized || isChildObject ) {
isCanCopy = false;
break;
const ObjectKind aKind = theModelObject->GetKind();
bool visibility = aKind == KIND_IMAGE || aKind == KIND_POLYLINEXY || aKind == KIND_POLYLINE ||
- aKind == KIND_SHAPES_GROUP || aKind == KIND_SPLITTED_GROUP || aKind == KIND_ZONE ||
+ aKind == KIND_SHAPES_GROUP || aKind == KIND_SPLIT_GROUP || aKind == KIND_ZONE ||
aKind == KIND_IMMERSIBLE_ZONE || aKind == KIND_REGION || aKind == KIND_BATHYMETRY ||
aKind == KIND_OBSTACLE || aKind == KIND_STREAM || aKind == KIND_CHANNEL ||
aKind == KIND_DIGUE || aKind == KIND_DUMMY_3D || aKind == KIND_LAND_COVER_MAP;
createObject( aPolylineSect, aPolyline, aGuiObj->entry(), false );
LightApp_DataObject* aCaseAOSect =
- createObject( aGuiObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toAscii() ),
+ createObject( aGuiObj, tr( partitionName( KIND_ARTIFICIAL_OBJECT ).toLatin1() ),
aGuiObj->entry() );
LightApp_DataObject* aCaseNOSect =
- createObject( aGuiObj, tr( partitionName( KIND_NATURAL_OBJECT ).toAscii() ),
+ createObject( aGuiObj, tr( partitionName( KIND_NATURAL_OBJECT ).toLatin1() ),
aGuiObj->entry() );
HYDROData_SequenceOfObjects aSeq = aCaseObj->GetGeometryObjects();
createObject( aCaseNOSect, aNObject, aGuiObj->entry(), false );
}
}
+
+ LightApp_DataObject* aLandCoverMapSect =
+ createObject( aGuiObj, tr( "CASE_LAND_COVER_MAP" ), aGuiObj->entry() );
+
+ Handle(HYDROData_LandCoverMap) aLandCoverMap = aCaseObj->GetLandCoverMap();
+ if ( !aLandCoverMap.IsNull() && !aLandCoverMap->IsRemoved() )
+ createObject( aLandCoverMapSect, aLandCoverMap, aGuiObj->entry(), false );
+
LightApp_DataObject* aCaseRegionsSect =
createObject( aGuiObj, tr( "CASE_REGIONS" ), aGuiObj->entry() );
HYDROData_SequenceOfObjects aCalcGroups = aCaseObj->GetGeometryGroups();
buildObjectPartition( aGuiObj, aCalcGroups, tr( "OBJECT_GROUPS" ), false );
- HYDROData_SequenceOfObjects aCalcSplitGroups = aCaseObj->GetSplittedGroups();
- buildObjectPartition( aGuiObj, aCalcSplitGroups, tr( "CASE_SPLITTED_GROUPS" ), false );
+ HYDROData_SequenceOfObjects aCalcSplitGroups = aCaseObj->GetSplitGroups();
+ buildObjectPartition( aGuiObj, aCalcSplitGroups, tr( "CASE_SPLIT_GROUPS" ), false );
#endif
}
buildObjectPartition( aGuiObj, aPolylines, tr( "LAND_COVER_POLYLINES" ), true );*/
}
+ HYDROGUI_Module* aModule = dynamic_cast<HYDROGUI_Module*>( module() );
+ if( aModule )
+ aModule->enableLCMActions();
+
}
void HYDROGUI_DataModel::buildCaseTree( SUIT_DataObject* theParent, Handle(HYDROData_CalculationCase) theCase )