void onRegenerateColors();
private:
- void createPreview( const bool theLandCoverMap);
+ void createPreview( const bool theLandCoverMap, bool fitAllFlag = true, bool onTopViewAndFit = true);
void closePreview( bool theRemoveViewManager = true );
void setObjectVisibility( Handle(HYDROData_Entity) theEntity, const bool theIsVisible );
void setZonesVisible( bool theIsVisible );