-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+// Copyright (C) 2014-2015 EDF-R&D
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#ifndef HYDROGUI_CALCULATIONOP_H
#define HYDROGUI_CALCULATIONOP_H
virtual HYDROGUI_InputPanel* createInputPanel() const;
virtual void onApply();
- virtual bool processApply( int& theUpdateFlags, QString& theErrorMsg );
+ virtual bool processApply( int& theUpdateFlags, QString& theErrorMsg,
+ QStringList& theBrowseObjectsEntries );
void setAvailableGroups();
protected slots:
+
+ /**
+ * Change the creation mode.
+ * @param theMode the mode to set
+ */
+ void onChangeMode( int theMode );
+
/**
* Add geometry objects selected in the module browser to the calculation case.
*/
* Remove selected objects from the calculation case.
*/
void onRemoveObjects();
+
+ /**
+ * Add geometry groups selected in the module browser to the calculation case.
+ */
+ void onAddGroups();
+ /**
+ * Remove selected groups from the calculation case.
+ */
+ void onRemoveGroups();
+
+ /**
+ * Change the creation mode related to land covers.
+ * @param theMode the mode to set
+ */
+ void onChangeLandCoverMode( int theMode );
+
+ /**
+ * Add land covers selected in the module browser to the calculation case.
+ */
+ void onAddLandCovers();
/**
- * Set the given bathymetry merge type to the current zone.
+ * Remove selected land covers from the calculation case.
*/
- void onSetMergeType( int theMergeType, QString& theBathymetryName );
+ void onRemoveLandCovers();
+
+ /**
+ * Set the given bathymetry/type merge type to the current zone.
+ */
+ void onSetMergeType( int theMergeType, QString& theMergeObjectName );
+ /**
+ * Set the given Strickler merge type to the current zone.
+ */
+ void onSetMergeStricklerType( int theMergeType, QString& theStricklerTypeName );
/**
* Selected zones are moved to the existing region.
*/
void onMoveZones( SUIT_DataObject* theRegionItem,
- const QList<SUIT_DataObject*>& theZonesList );
+ const QList<SUIT_DataObject*>& theZonesList,
+ bool theLandCover );
/**
* Selected zones are moved to the new region to be created.
*/
void onCreateRegion( const QList<SUIT_DataObject*>& theZonesList );
+ /**
+ * Selected land cover zones are moved to the new region to be created.
+ */
+ void onCreateLandCoverRegion( const QList<SUIT_DataObject*>& theZonesList );
/**
* Case objects must be splitted to zones if the case has been modified or new.
*/
*/
void onClickedInZonesBrowser( SUIT_DataObject* theItem );
/**
- * Hide zones in the viewer.
+ * Slot called on back button click.
*/
- void onHideZones();
+ void onHideZones( const int );
/**
* Geometry object is selected in the list on the first wizard page
*/
void onObjectsSelected();
+ /**
+ * Land cover is selected in the list on the third wizard page
+ */
+ void onLandCoversSelected();
/**
* Boundary polyline is selected in the list on the first wizard page
*/
- void onBoundarySelected ( const QString & theObjName );
+ void onBoundarySelected( const QString & theObjName );
+ /**
+ * Strickler table name is selected in the list on the third wizard page
+ */
+ void onStricklerTableSelected( const QString & theObjName );
+
+ void onOrderChanged( bool& isConfirmed );
+ void onOrderLandCoverChanged( bool& isConfirmed );
private:
- void createPreview();
- void closePreview();
- void showObject( Handle(HYDROData_Entity) theEntity, Handle(AIS_InteractiveContext) theCtx );
- void setZonesVisible( bool theIsVisible );
+ void createPreview( const bool theLandCover);
+ void closePreview( bool theRemoveViewManager = true );
+ void setObjectVisibility( Handle(HYDROData_Entity) theEntity, const bool theIsVisible );
+ void setZonesVisible( bool theIsVisible, const bool theLandCover );
+ void setGeomObjectsVisible( bool theIsVisible );
+ void setLandCoversVisible( bool theIsVisible );
void getNamesAndEntries( const HYDROData_SequenceOfObjects& theSeq,
- QStringList& theNames, QStringList& theEntries ) const;
+ QStringList& theNames, QStringList& theEntries ) const;
/**
- * Ask user to confirm splitting zones recalculation.
- * \return true if confirmed
+ * Internal method that used to assign unique default colors for zones
+ */
+ void AssignDefaultZonesColors( const bool theLandCover );
+ /**
+ * Internal method that used to generate default color for zone
+ * @param theIndex the index of color to be generated
+ * @param theSaturation the saturation of the color in the range 0 to 1,
+ * and the bigger it is, the stronger the color is. Grayish colors have
+ * saturation near 0, very strong colors have saturation near 1.
+ * The defalt value is 0.5.
+ * @param theValue the value in the range 0 to 1, represents lightness or
+ * brightness of the color. 0 is black, 1 is as far from black as possible.
+ * The defalt value is 0.95.
+ * \return the generated color
*/
- bool confirmRegionsChange() const;
+ QColor GenerateDefaultZonesColor( int theIndex,
+ float theSaturation = 0.5,
+ float theValue = 0.95 ) const;
+
+ void setRules( HYDROData_CalculationCase::DataTag theDataTag );
+
+ bool createRegion( const QList<SUIT_DataObject*>& theZonesList,
+ const bool theLandCover );
+
+ bool confirmRegionsChange() const;
+ bool confirmModeChange() const;
+ bool confirmOrderChange() const;
+ bool confirmContinueWithWarning( const HYDROData_Warning& theWarning ) const;
+
+ bool confirmLandCoverModeChange() const;
+ bool confirmLandCoverOrderChange() const;
private:
bool myIsEdit;
bool myShowZones;
+ bool myShowGeomObjects;
+ bool myShowLandCovers;
Handle(HYDROData_CalculationCase) myEditedObject;
SUIT_ViewManager* myActiveViewManager;