#include "HYDROGUI_Region.h"
#include <HYDROData_PolylineXY.h>
-#include <HYDROData_EdgesGroup.h>
+#include <HYDROData_ShapesGroup.h>
#include <HYDROData_Iterator.h>
#include <HYDROData_Object.h>
#include <HYDROData_Tool.h>
HYDROData_SequenceOfObjects aGroups = anObj->GetGroups();
for( int aGIndex = 1, aGLength = aGroups.Length(); aGIndex <= aGLength; aGIndex++ )
{
- Handle_HYDROData_EdgesGroup aGroup = Handle_HYDROData_EdgesGroup::DownCast( aGroups.Value( aGIndex ) );
+ Handle_HYDROData_ShapesGroup aGroup = Handle_HYDROData_ShapesGroup::DownCast( aGroups.Value( aGIndex ) );
aGroupsNames.append( aGroup->GetName() );
}
}
QStringList anAddedList;
for (int i = 0; i < aSelectedList.length(); i++)
{
- Handle(HYDROData_EdgesGroup) aGroup = Handle(HYDROData_EdgesGroup)::DownCast(
+ Handle(HYDROData_ShapesGroup) aGroup = Handle(HYDROData_ShapesGroup)::DownCast(
HYDROGUI_Tool::FindObjectByName( module(), aSelectedList.at( i ) ) );
if ( aGroup.IsNull() )
continue;
for (int i = 0; i < aSelectedList.length(); i++)
{
- Handle(HYDROData_EdgesGroup) aGroup = Handle(HYDROData_EdgesGroup)::DownCast(
+ Handle(HYDROData_ShapesGroup) aGroup = Handle(HYDROData_ShapesGroup)::DownCast(
HYDROGUI_Tool::FindObjectByName( module(), aSelectedList.at(i) ) );
if ( aGroup.IsNull() )
continue;