vtkTypeMacro( HYDROGUI_Actor, GEOM_Actor );
static HYDROGUI_Actor* New();
- void SetMapper( vtkMapper* theMapper );
-
- //virtual double* GetBounds();
virtual void SetTransform( VTKViewer_Transform* theTransform );
void SetShape(const TopoDS_Shape& theShape,
float theDeflection,
bool theIsVector = false);
+
+ protected:
+ virtual void SetMapper(vtkMapper*);
+
+ HYDROGUI_Actor();
+ ~HYDROGUI_Actor();
};
#endif