#include <Prs3d_Drawer.hxx>
#include <DsgPrs_XYZAxisPresentation.hxx>
#include <gp_Ax2.hxx>
+#include <Quantity_Length.hxx>
HYDROGUI_AISTrihedron::HYDROGUI_AISTrihedron( const Handle(Geom_Axis2Placement)& thePlacement )
: AIS_Trihedron(thePlacement)
theParams.myPfirst, theParams.myPlast );
}
-void HYDROGUI_AISTrihedron::Compute(const Handle_Prs3d_Projector& aProjector,
- const Handle_Geom_Transformation& aTransformation,
- const Handle_Prs3d_Presentation& aPresentation)
+void HYDROGUI_AISTrihedron::Compute(const Handle(Prs3d_Projector)& aProjector,
+ const Handle(Geom_Transformation)& aTransformation,
+ const Handle(Prs3d_Presentation)& aPresentation)
{
}