+// Copyright (C) 2014-2015 EDF-R&D
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#include "HYDROData_Obstacle.h"
#include "HYDROData_Tool.h"
#include "HYDROData_GeomTool.h"
+#ifndef LIGHT_MODE
#include <Basics_Utils.hxx>
+#endif
#include <BRepTools.hxx>
#include <BRep_Builder.hxx>
void HYDROData_Obstacle::Update()
{
- removeGroupObjects();
+ RemoveGroupObjects();
createGroupObjects();
checkAndSetAltitudeObject();
return true;
}
-TopoDS_Shape HYDROData_Obstacle::GetTopShape() const
-{
- return getTopShape();
-}
-
-TopoDS_Shape HYDROData_Obstacle::GetShape3D() const
-{
- return getShape3D();
-}
-
void HYDROData_Obstacle::SetShape3D( const TopoDS_Shape& theShape )
{
TopoDS_Face aShape2d = HYDROData_Projection::MakeProjection( theShape );
{
bool aRes = false;
+#ifndef LIGHT_MODE
if ( theIOR.IsEmpty() ) {
return aRes;
}
SetShape3D( aShape );
aRes = true;
}
-
+#endif
+
return aRes;
}
return aRes;
}
+#ifndef LIGHT_MODE
SALOMEDS::Study_var aDSStudy = HYDROData_GeomTool::GetStudyByID( aDocId );
if ( !aDSStudy->_is_nil() ) {
aRes = TCollection_AsciiString( aSObject->GetName() );
}
}
-
+#endif
return aRes;
}
{
TopoDS_Shape aResShape;
+#ifndef LIGHT_MODE
// Set "C" numeric locale to save numbers correctly
Kernel_Utils::Localizer loc;
catch(Standard_Failure) {
aResShape.Nullify();
}
+#endif
return aResShape;
}
{
TopoDS_Shape aResShape;
+#ifndef LIGHT_MODE
// Set "C" numeric locale to save numbers correctly
Kernel_Utils::Localizer loc;
catch (Standard_Failure) {
aResShape.Nullify();
}
+#endif
return aResShape;
}