#include <NCollection_Sequence.hxx>
#include <TDF_Label.hxx>
#include <QMap>
-#include <QString>
+
+class QString;
+class QStringList;
///! Kind of an object in a document
typedef int ObjectKind;
DEFINE_STANDARD_HANDLE(HYDROData_Object, MMgt_TShared)
+typedef QMap<QString,Handle(Standard_Transient)> MapOfTreatedObjects;
+
/**\class HYDROData_Object
* \brief Generic class of any object in the data model.
*
*/
enum DataTag
{
- DataTag_First = 0, ///< first tag, to reserve
- DataTag_ViewId, ///< visual state, array of view ids
- DataTag_Visibility, ///< visual state, array of visibility states
- DataTag_Transparency, ///< visual state, array of transparency values
- DataTag_ZValue ///< visual state, array of z-values
+ DataTag_First = 0 ///< first tag, to reserve
+ // ...
};
-public:
- /**
- * Visual state data.
- */
- struct VisualState
- {
- bool Visibility;
- double Transparency;
- double ZValue;
- VisualState() : Visibility( false ), Transparency( 1.0 ), ZValue( 0.0 ) {}
- };
- typedef QMap < int, VisualState > ViewId2VisualStateMap;
- typedef QMapIterator< int, VisualState > ViewId2VisualStateMapIterator;
-
public:
DEFINE_STANDARD_RTTI(HYDROData_Object);
HYDRODATA_EXPORT void SetName(const QString& theName);
/**
- * Returns the object visibility state for the view with specified id.
- * \param theViewId view id
- * \returns visibility state
+ * Dump object to Python script representation.
+ * Base implementation returns empty list,
+ * You should reimplement this function in your derived class if it
+ * has Python API and can be imported/exported from/to Python script.
*/
- HYDRODATA_EXPORT bool IsVisible( const int theViewId ) const;
-
- /**
- * Sets the object visibility state for the view with specified id.
- * \param theViewId view id
- * \param theVal visibility state
- */
- HYDRODATA_EXPORT void SetVisible( const int theViewId,
- const bool theVal );
+ HYDRODATA_EXPORT virtual QStringList DumpToPython( MapOfTreatedObjects& theTreatedObjects ) const;
/**
* Checks is object exists in the data structure.
*/
const char* ByteArray(const int theTag, int& theLen);
- /**
- * Returns the map containing the visual states for the specified views.
- * \param theMap map of visual states
- */
- void GetViewId2VisualStateMap( ViewId2VisualStateMap& theMap ) const;
-
- /**
- * Sets the map containing the visual states for the specified views.
- * \param theMap map of visual states
- */
- void SetViewId2VisualStateMap( const ViewId2VisualStateMap& theMap );
-
protected:
/// Array of pointers to the properties of this object; index in this array is returned by \a AddProperty.
TDF_Label myLab; ///< label of this object