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refs #673: Strickler coefficient should be written for Telemac instead of Strickler...
[modules/hydro.git] / src / HYDROData / HYDROData_Iterator.cxx
index 4d61c1508263c44df27d31b156bc3c198548cee5..8b4caf928b9910e6dbcfcd0d6ac6a93908edf3ce 100644 (file)
@@ -1,3 +1,20 @@
+// Copyright (C) 2014-2015  EDF-R&D
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
 
 #include "HYDROData_Iterator.h"
 
 #include "HYDROData_CalculationCase.h"
 #include "HYDROData_Channel.h"
 #include "HYDROData_Confluence.h"
-#include "HYDROData_DummyObject3D.h"
 #include "HYDROData_Digue.h"
+#include "HYDROData_DummyObject3D.h"
 #include "HYDROData_Image.h"
 #include "HYDROData_ImmersibleZone.h"
+#include "HYDROData_LandCoverMap.h"
 #include "HYDROData_Obstacle.h"
+#include "HYDROData_ObstacleAltitude.h"
 #include "HYDROData_Polyline3D.h"
 #include "HYDROData_PolylineXY.h"
 #include "HYDROData_Profile.h"
 #include "HYDROData_ProfileUZ.h"
-#include "HYDROData_VisualState.h"
 #include "HYDROData_Region.h"
 #include "HYDROData_River.h"
+#include "HYDROData_ShapesGroup.h"
+#include "HYDROData_SplittedShapesGroup.h"
 #include "HYDROData_Stream.h"
+#include "HYDROData_StreamAltitude.h"
+#include "HYDROData_VisualState.h"
 #include "HYDROData_Zone.h"
+#include "HYDROData_StricklerTable.h"
 
 #include <TDataStd_Name.hxx>
 #include <TDataStd_NamedData.hxx>
@@ -105,65 +128,34 @@ Handle(HYDROData_Entity) HYDROData_Iterator::Object( const TDF_Label& theLabel )
   
   switch( aKind )
   {
-    case KIND_IMAGE:
-      aResult = new HYDROData_Image();
-      break;
-    case KIND_POLYLINE:
-      aResult = new HYDROData_Polyline3D();
-      break;
-    case KIND_BATHYMETRY:
-      aResult = new HYDROData_Bathymetry();
-      break;
-    case KIND_ALTITUDE:
-      aResult = new HYDROData_AltitudeObject();
-      break;
-    case KIND_IMMERSIBLE_ZONE:
-      aResult = new HYDROData_ImmersibleZone();
-      break;
-    case KIND_RIVER:
-      aResult = new HYDROData_River();
-      break;
-    case KIND_STREAM:
-      aResult = new HYDROData_Stream();
-      break;
-    case KIND_CONFLUENCE:
-      aResult = new HYDROData_Confluence();
-      break;
-    case KIND_CHANNEL:
-      aResult = new HYDROData_Channel();
-      break;
-    case KIND_OBSTACLE:
-      aResult = new HYDROData_Obstacle();
-      break;
-    case KIND_DIGUE:
-      aResult = new HYDROData_Digue();
-      break;
-    case KIND_PROFILE:
-      aResult = new HYDROData_Profile();
-      break;
-    case KIND_PROFILEUZ:
-      aResult = new HYDROData_ProfileUZ();
-      break;
-    case KIND_POLYLINEXY:
-      aResult = new HYDROData_PolylineXY();
-      break;
-    case KIND_CALCULATION:
-      aResult = new HYDROData_CalculationCase();
-      break;
-    case KIND_REGION:
-      aResult = new HYDROData_Region();
-      break;
-    case KIND_ZONE:
-      aResult = new HYDROData_Zone();
-      break;
-    case KIND_VISUAL_STATE:
-      aResult = new HYDROData_VisualState();
-      break;
-    case KIND_DUMMY_3D:
-      aResult = new HYDROData_DummyObject3D();
-      break;
-    default:
-      break;
+    case KIND_IMAGE:              aResult = new HYDROData_Image();                break;
+    case KIND_POLYLINE:           aResult = new HYDROData_Polyline3D();           break;
+    case KIND_BATHYMETRY:         aResult = new HYDROData_Bathymetry();           break;
+    case KIND_ALTITUDE:           aResult = new HYDROData_AltitudeObject();       break;
+    case KIND_IMMERSIBLE_ZONE:    aResult = new HYDROData_ImmersibleZone();       break;
+    case KIND_RIVER:              aResult = new HYDROData_River();                break;
+    case KIND_STREAM:             aResult = new HYDROData_Stream();               break;
+    case KIND_CONFLUENCE:         aResult = new HYDROData_Confluence();           break;
+    case KIND_CHANNEL:            aResult = new HYDROData_Channel();              break;
+    case KIND_OBSTACLE:           aResult = new HYDROData_Obstacle();             break;
+    case KIND_DIGUE:              aResult = new HYDROData_Digue();                break;
+    case KIND_PROFILE:            aResult = new HYDROData_Profile();              break;
+    case KIND_PROFILEUZ:          aResult = new HYDROData_ProfileUZ();            break;
+    case KIND_POLYLINEXY:         aResult = new HYDROData_PolylineXY();           break;
+    case KIND_CALCULATION:        aResult = new HYDROData_CalculationCase();      break;
+    case KIND_REGION:             aResult = new HYDROData_Region();               break;
+    case KIND_ZONE:               aResult = new HYDROData_Zone();                 break;
+    case KIND_VISUAL_STATE:       aResult = new HYDROData_VisualState();          break;
+    case KIND_DUMMY_3D:           aResult = new HYDROData_DummyObject3D();        break;
+    case KIND_SHAPES_GROUP:       aResult = new HYDROData_ShapesGroup();          break;
+    case KIND_SPLITTED_GROUP:     aResult = new HYDROData_SplittedShapesGroup();  break;
+    case KIND_STREAM_ALTITUDE:    aResult = new HYDROData_StreamAltitude();       break;
+    case KIND_OBSTACLE_ALTITUDE:  aResult = new HYDROData_ObstacleAltitude();     break;
+    case KIND_STRICKLER_TABLE:    aResult = new HYDROData_StricklerTable();       break;
+    case KIND_LAND_COVER_MAP:     aResult = new HYDROData_LandCoverMap();         break;
+
+    case KIND_LAND_COVER_OBSOLETE: break;
+    default:                       break;
   }
 
   if ( !aResult.IsNull() )