#include "HYDROData_Region.h"
#include "HYDROData_River.h"
#include "HYDROData_ShapesGroup.h"
-#include "HYDROData_SplittedShapesGroup.h"
+#include "HYDROData_SplitShapesGroup.h"
#include "HYDROData_Stream.h"
#include "HYDROData_StreamAltitude.h"
#include "HYDROData_VisualState.h"
case KIND_VISUAL_STATE: aResult = new HYDROData_VisualState(); break;
case KIND_DUMMY_3D: aResult = new HYDROData_DummyObject3D(); break;
case KIND_SHAPES_GROUP: aResult = new HYDROData_ShapesGroup(); break;
- case KIND_SPLITTED_GROUP: aResult = new HYDROData_SplittedShapesGroup(); break;
+ case KIND_SPLIT_GROUP: aResult = new HYDROData_SplitShapesGroup(); break;
case KIND_STREAM_ALTITUDE: aResult = new HYDROData_StreamAltitude(); break;
case KIND_OBSTACLE_ALTITUDE: aResult = new HYDROData_ObstacleAltitude(); break;
case KIND_STRICKLER_TABLE: aResult = new HYDROData_StricklerTable(); break;