#include <HYDROData_Entity.h>
+class TopoDS_Shell;
+
class Handle(HYDROData_Object);
class Handle(HYDROData_Region);
class Handle(HYDROData_Zone);
*/
HYDRODATA_EXPORT virtual HYDROData_SequenceOfObjects GetRegions() const;
+ /**
+ * Updates names of regions to correct order.
+ */
+ HYDRODATA_EXPORT virtual void UpdateRegionsOrder();
+
/**
* Removes reference region from calculation case.
*/
*/
HYDRODATA_EXPORT virtual void RemoveRegions();
+ /**
+ * Returns shell containing faces which correspond to regions.
+ * \return shell as TopoDS_Shell
+ */
+ HYDRODATA_EXPORT virtual TopoDS_Shell GetShell();
+
private:
/**
* Creates new object in the internal data structure. Use higher level objects
* to create objects with real content.
*/
- HYDROData_CalculationCase();
+ HYDRODATA_EXPORT HYDROData_CalculationCase();
/**
* Destructs properties of the object and object itself, removes it from the document.
*/
- ~HYDROData_CalculationCase();
+ HYDRODATA_EXPORT ~HYDROData_CalculationCase();
};
#endif