class HYDRODATA_EXPORT HYDROData_BSplineOperation
{
public:
+ static Handle(Geom_BSplineCurve) ComputeCurve(
+ const NCollection_Sequence<gp_XYZ>& thePoints,
+ const bool theIsClosed,
+ const double theTolerance );
- //! Creates a spline by list of coordinates: pairs X and Y
- //! \param thePoints coordinates of curve
- //! \param theIsClosed flag indicating that the result spline should be closed
- //! \param theTolerance flag indicating the tolerance to skip equal points
- HYDROData_BSplineOperation( const NCollection_Sequence<gp_XYZ>& thePoints,
- const bool theIsClosed,
- const double theTolerance );
-
- //! Returns the BSpline curve passing through the points
- //! \returns Null if Computation of BSpline was failed
- Handle(Geom_BSplineCurve) Curve() const { return myCurve; }
-
//! Performs conversion from BSpline curve to QPainterPath made from Bezier curves
//! \returns computed PainterPath, not stored in this class, so calling of this method is not fast
- void ComputePath( QPainterPath& thePath ) const;
-
-private:
- Handle(Geom_BSplineCurve) myCurve; ///< resulting BSpline, null if something is wrong
+ static void ComputePath( const Handle(Geom_BSplineCurve)& theCurve, QPainterPath& thePath );
};
#endif