//! Creates a spline by list of coordinates: pairs X and Y
//! \param thePoints coordinates of curve
//! \param theIsClosed flag indicating that the result spline should be closed
+ //! \param theTolerance flag indicating the tolerance to skip equal points
HYDROData_BSplineOperation( const NCollection_Sequence<gp_XYZ>& thePoints,
- const bool theIsClosed );
+ const bool theIsClosed,
+ const double theTolerance );
//! Returns the BSpline curve passing through the points
//! \returns Null if Computation of BSpline was failed
//! Performs conversion from BSpline curve to QPainterPath made from Bezier curves
//! \returns computed PainterPath, not stored in this class, so calling of this method is not fast
- QPainterPath ComputePath() const;
+ void ComputePath( QPainterPath& thePath ) const;
private:
Handle(Geom_BSplineCurve) myCurve; ///< resulting BSpline, null if something is wrong