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export of 3D poly to SHP (lot 5)
[modules/hydro.git] / src / HYDROData / HYDROData_BSplineOperation.cxx
index f3d451f1654dc1beb5207e6869a0a1e60bb1ede4..64ae37d4cb6ce8342354165aaafc3bf44e8d304b 100644 (file)
@@ -1,8 +1,4 @@
-// Copyright (C) 2007-2015  CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+// Copyright (C) 2014-2015  EDF-R&D
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Lesser General Public
 // License as published by the Free Software Foundation; either
 //
 
 #include <HYDROData_BSplineOperation.h>
-
-#include <TColgp_HArray1OfPnt.hxx>
-
-#include <GeomAPI_Interpolate.hxx>
 #include <GeomConvert_BSplineCurveToBezierCurve.hxx>
 #include <Geom_BezierCurve.hxx>
-
+#include <gp_Pnt.hxx>
+#include <TColgp_HArray1OfPnt.hxx>
 #include <QPainterPath>
 
-HYDROData_BSplineOperation::HYDROData_BSplineOperation(
+#include <CurveCreator_Utils.hxx>
+
+Handle(Geom_BSplineCurve) HYDROData_BSplineOperation::ComputeCurve(
   const NCollection_Sequence<gp_XYZ>& thePoints,
   const bool                          theIsClosed,
   const double                        theTolerance )
@@ -60,18 +55,20 @@ HYDROData_BSplineOperation::HYDROData_BSplineOperation(
   }
 
   // compute BSpline
-  GeomAPI_Interpolate aGBC( aHCurvePoints, theIsClosed, gp::Resolution() );
-  aGBC.Perform();
-  if ( aGBC.IsDone() )
-    myCurve = aGBC.Curve();
+  Handle(Geom_BSplineCurve) aBSpline;
+  if( CurveCreator_Utils::constructBSpline( aHCurvePoints, theIsClosed, aBSpline ) )
+    return aBSpline;
+  else
+    return Handle(Geom_BSplineCurve)();
 }
 
-void HYDROData_BSplineOperation::ComputePath( QPainterPath& thePath ) const
+void HYDROData_BSplineOperation::ComputePath( const Handle(Geom_BSplineCurve)& theCurve,
+                                              QPainterPath& thePath )
 {
-  if ( myCurve.IsNull() ) // returns an empty Path if original curve is invalid
+  if ( theCurve.IsNull() ) // returns an empty Path if original curve is invalid
     return;
 
-  GeomConvert_BSplineCurveToBezierCurve aConverter(myCurve);
+  GeomConvert_BSplineCurveToBezierCurve aConverter(theCurve);
   int a, aNumArcs = aConverter.NbArcs();
   for(a = 1; a <= aNumArcs; a++)
   {