#include <BRepBuilderAPI_MakeWire.hxx>
#include <TColgp_HArray1OfPnt.hxx>
+#include <TColStd_HArray1OfBoolean.hxx>
+#include <TColgp_Array1OfVec.hxx>
#include <GeomAPI_Interpolate.hxx>
#include <ProjLib.hxx>
//=======================================================================
gp_Pnt CurveCreator_Utils::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView )
{
- return GEOMUtils::ConvertClickToPoint( x, y, aView );
+ // the 3D point, that is a projection of the pixels to the XYZ view plane
+ //return GEOMUtils::ConvertClickToPoint( x, y, aView );
+
+ // we need the projection to the XOY plane
+ // 1. find a point in the plane of the eye and the normal to the plane
+ Standard_Real X, Y, Z;
+ Quantity_Parameter Vx, Vy, Vz;
+ aView->ConvertWithProj( x, y, X, Y, Z, Vx, Vy, Vz );
+
+ // 2. build a ray from the point by the normal to the XOY plane and intersect it
+ // The ray equation is the following : p(x,y,z) = p0(x,y,z) + t*V(x,y,z)
+ // X,Y,Z - defines p0(x,y,z), Vx,Vy,Vz - defines V(x,y,z)
+ // p(x,y,z) - is a searched point, t - should to be calculated by the condition of XOY plane
+ // The system of equations is the following:
+ // p(x) = p0(x)+t*V(x)
+ // p(y) = p0(y)+t*V(y)
+ // p(z) = p0(z)+t*V(z)
+ // p(z) = 0
+
+ Standard_Real aXp, aYp, aZp;
+ //It is not possible to use Precision::Confusion(), because it is e-0.8, but V is sometimes e-6
+ Standard_Real aPrec = LOCAL_SELECTION_TOLERANCE;
+ if ( fabs( Vz ) > aPrec ) {
+ Standard_Real aT = -Z/Vz;
+ aXp = X + aT*Vx;
+ aYp = Y + aT*Vy;
+ aZp = Z + aT*Vz;
+ }
+ else { // Vz = 0 - the eyed plane is orthogonal to Z plane - XOZ, or YOZ
+ aXp = aYp = aZp = 0;
+ if ( fabs( Vy ) < aPrec ) // Vy = 0 - the YOZ plane
+ aYp = Y;
+ else if ( fabs( Vx ) < aPrec ) // Vx = 0 - the XOZ plane
+ aXp = X;
+ }
+ /*std::cout << "ConvertClickToPoint: " << std::endl
+ << "XYZ1 = (" << X << ", " << Y << ", " << Z << "); " << std::endl
+ << "Vxyz = (" << Vx << ", " << Vy << ", " << Vz << "); " << std::endl
+ << "Resp = (" << aXp << ", " << aYp << ", " << aZp << "); " << std::endl;*/
+
+ gp_Pnt ResultPoint( aXp, aYp, aZp );
+ return ResultPoint;
}
void CurveCreator_Utils::constructShape( const CurveCreator_ICurve* theCurve,
CurveCreator::SectionType aSectType = theCurve->getSectionType( theISection );
int aPointSize = theCurve->getNbPoints( theISection );
+ if ( aPointSize == 0 )
+ continue;
+
bool aSectIsClosed = theCurve->isClosed( theISection );
bool isPolyline = aSectType == CurveCreator::Polyline;
+
int iPoint = 0;
gp_Pnt aPrevPoint, aPoint;
- if ( aPointSize == 1 ) {
+ // filters the curve points to skip equal points
+ std::vector<gp_Pnt> aPoints;
+ CurveCreator_UtilsICurve::getPoint( theCurve, theISection, iPoint, aPoint );
+ aPoints.push_back( aPoint );
+ aPrevPoint = aPoint;
+ iPoint++;
+ for( ; iPoint < aPointSize; iPoint++ ) {
CurveCreator_UtilsICurve::getPoint( theCurve, theISection, iPoint, aPoint );
+ if ( !isEqualPoints( aPrevPoint, aPoint ) )
+ aPoints.push_back( aPoint );
+ aPrevPoint = aPoint;
+ }
+ int aNbPoints = aPoints.size();
+
+ if ( aNbPoints == 1 ) {
+ aPoint = aPoints.front();
TopoDS_Vertex aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
aBuilder.Add( aComp, aVertex );
}
- else if ( aPointSize > 1 ) {
- Handle(TColgp_HArray1OfPnt) aHCurvePoints = new TColgp_HArray1OfPnt (1, aPointSize);
- int aHIndex = 1;
+ else if ( aNbPoints > 1 ) {
+ Handle(TColgp_HArray1OfPnt) aHCurvePoints = new TColgp_HArray1OfPnt(1, aNbPoints);
+ TColgp_Array1OfVec aTangents(1, aNbPoints);
+ Handle(TColStd_HArray1OfBoolean) aTangentFlags = new TColStd_HArray1OfBoolean(1, aNbPoints);
+ gp_Vec aNullVec(0, 0, 0);
TopoDS_Edge aPointEdge;
TopoDS_Vertex aVertex;
- CurveCreator_UtilsICurve::getPoint( theCurve, theISection, iPoint, aPoint );
+
+ std::vector<gp_Pnt>::const_iterator aPointIt = aPoints.begin(), aPointLast = aPoints.end();
+ aPoint = *aPointIt;
+
+ int aHIndex = 1;
aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
aBuilder.Add( aComp, aVertex );
- aHCurvePoints->SetValue(aHIndex++, aPoint);
+ if ( !isPolyline ) {
+ aHCurvePoints->SetValue( aHIndex, aPoint );
+ aTangents.SetValue( aHIndex, aNullVec );
+ aTangentFlags->SetValue( aHIndex, Standard_False );
+ aHIndex++;
+ }
+
aPrevPoint = aPoint;
- iPoint++;
- for( ; iPoint < aPointSize; iPoint++ ) {
- CurveCreator_UtilsICurve::getPoint( theCurve, theISection, iPoint, aPoint );
+ aPointIt++;
+ for( ; aPointIt != aPointLast; aPointIt++ ) {
+ aPoint = *aPointIt;
aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
aBuilder.Add( aComp, aVertex );
- aHCurvePoints->SetValue(aHIndex++, aPoint);
if ( isPolyline ) {
- aPointEdge = BRepBuilderAPI_MakeEdge( aPrevPoint, aPoint ).Edge();
+ TopoDS_Edge aPointEdge = BRepBuilderAPI_MakeEdge( aPrevPoint, aPoint ).Edge();
aBuilder.Add( aComp, aPointEdge );
}
+ else {
+ aHCurvePoints->SetValue( aHIndex, aPoint );
+ aTangents.SetValue( aHIndex, aNullVec );
+ aTangentFlags->SetValue( aHIndex, Standard_False );
+ aHIndex++;
+ }
aPrevPoint = aPoint;
}
- if( aSectIsClosed && ( aPointSize > 2 ) ) {
- CurveCreator_UtilsICurve::getPoint( theCurve, theISection, 0, aPoint );
+ if( aSectIsClosed && ( aNbPoints > 2 ) ) {
+ aPoint = aPoints.front();
aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
aBuilder.Add( aComp, aVertex );
if ( isPolyline ) {
// compute BSpline
Handle(Geom_BSplineCurve) aBSplineCurve;
GeomAPI_Interpolate aGBC(aHCurvePoints, aSectIsClosed, gp::Resolution());
+ aGBC.Load(aTangents, aTangentFlags);
+
aGBC.Perform();
if ( aGBC.IsDone() )
aBSplineCurve = aGBC.Curve();
theShape = aComp;
}
-class ComparePnt
+class CompareSectionToPoint
{
public:
- ComparePnt( const gp_Pnt& thePoint ) : myPoint( thePoint) {};
- ~ComparePnt() {}
+ CompareSectionToPoint( const int theISection = -1, const int theIPoint = -1 )
+ : mySectionId( theISection ), myPointId( theIPoint ) {};
+ ~CompareSectionToPoint() {}
- bool operator < ( const ComparePnt& theOtherPoint ) const
+ bool operator < ( const CompareSectionToPoint& theOther ) const
{
- bool isLess = myPoint.X() < theOtherPoint.myPoint.X();
- if ( !isLess && myPoint.X() == theOtherPoint.myPoint.X() ) {
- isLess = myPoint.Y() < theOtherPoint.myPoint.Y();
- if ( !isLess && myPoint.Y() == theOtherPoint.myPoint.Y() )
- isLess = myPoint.Z() < theOtherPoint.myPoint.Z();
- }
+ bool isLess = mySectionId < theOther.mySectionId;
+ if ( !isLess && mySectionId == theOther.mySectionId )
+ isLess = myPointId < theOther.myPointId;
return isLess;
}
+
private:
- gp_Pnt myPoint;
+ int mySectionId;
+ int myPointId;
};
+
void CurveCreator_Utils::getSelectedPoints( Handle(AIS_InteractiveContext) theContext,
const CurveCreator_ICurve* theCurve,
CurveCreator_ICurve::SectionToPointList& thePoints )
std::list<float> aSelectedPoints;
gp_Pnt aPnt;
- std::map<ComparePnt, int> aPntMap;
+ std::map<CompareSectionToPoint, int> aPointsMap;
CurveCreator_ICurve::SectionToPointList aPoints;
for ( theContext->InitSelected(); theContext->MoreSelected(); theContext->NextSelected() ) {
if ( aVertex.IsNull() )
continue;
aPnt = BRep_Tool::Pnt( aVertex );
- if ( aPntMap.find( aPnt ) != aPntMap.end() )
- continue;
- aPntMap[aPnt] = 0;
CurveCreator_UtilsICurve::findSectionsToPoints( theCurve, aPnt.X(), aPnt.Y(), aPoints );
CurveCreator_ICurve::SectionToPointList::const_iterator anIt = aPoints.begin(),
aLast = aPoints.end();
- for ( ; anIt != aLast; anIt++ )
+ CompareSectionToPoint aPoint;
+ for ( ; anIt != aLast; anIt++ ) {
+ aPoint = CompareSectionToPoint( (*anIt).first, (*anIt).second );
+ if ( aPointsMap.find( aPoint ) != aPointsMap.end() )
+ continue;
+ aPointsMap[aPoint] = 0;
+
thePoints.push_back( *anIt );
+ }
}
}
const CurveCreator_ICurve* theCurve,
const CurveCreator_ICurve::SectionToPointList& thePoints )
{
- AIS_ListOfInteractive aDisplayedList;
- theContext->DisplayedObjects( aDisplayedList );
- theContext->ClearSelected( Standard_False );
-
- for ( AIS_ListIteratorOfListOfInteractive it( aDisplayedList ); it.More(); it.Next() )
- {
- Handle(AIS_InteractiveObject) anAIS = it.Value();
- if ( anAIS.IsNull() )
- continue;
- Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast( anAIS );
- if ( anAISShape.IsNull() )
- continue;
+ if ( !theCurve )
+ return;
- //ASL: we convert list of point indices to list of points coordinates
- int aSize = thePoints.size();
- std::vector<gp_Pnt> aPntsToSelect( aSize );
+ Handle(AIS_InteractiveObject) anAIS = theCurve->getAISObject();
+ if ( anAIS.IsNull() )
+ return;
+ Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast( anAIS );
+ if ( anAISShape.IsNull() )
+ return;
- CurveCreator_ICurve::SectionToPointList::const_iterator
- aPIt = thePoints.begin(), aPLast = thePoints.end();
- CurveCreator_ICurve::SectionToPoint aSToPoint;
- for( int i=0; aPIt != aPLast; aPIt++, i++ )
- {
- gp_Pnt aPntToSelect;
- CurveCreator_UtilsICurve::getPoint( theCurve, aPIt->first, aPIt->second, aPntToSelect );
- aPntsToSelect[i] = aPntToSelect;
- }
+ //ASL: we convert list of point indices to list of points coordinates
+ int aSize = thePoints.size();
+ std::vector<gp_Pnt> aPntsToSelect( aSize );
+ CurveCreator_ICurve::SectionToPointList::const_iterator
+ aPIt = thePoints.begin(), aPLast = thePoints.end();
+ CurveCreator_ICurve::SectionToPoint aSToPoint;
+ for( int i=0; aPIt != aPLast; aPIt++, i++ )
+ {
+ gp_Pnt aPntToSelect;
+ CurveCreator_UtilsICurve::getPoint( theCurve, aPIt->first, aPIt->second, aPntToSelect );
+ aPntsToSelect[i] = aPntToSelect;
+ }
- //ASL: we switch off automatic highlight to improve performance of selection
- theContext->SetAutomaticHilight( Standard_False );
+ theContext->ClearSelected( Standard_False );
+ //ASL: we switch off automatic highlight to improve performance of selection
+ theContext->SetAutomaticHilight( Standard_False );
- Handle_SelectMgr_Selection aSelection = anAISShape->Selection( AIS_Shape::SelectionMode( TopAbs_VERTEX ) );
- for( aSelection->Init(); aSelection->More(); aSelection->Next() )
- {
- Handle_SelectBasics_SensitiveEntity aSenEntity = aSelection->Sensitive();
- Handle_Select3D_SensitivePoint aSenPnt = Handle_Select3D_SensitivePoint::DownCast( aSenEntity );
+ Handle_SelectMgr_Selection aSelection = anAISShape->Selection( AIS_Shape::SelectionMode( TopAbs_VERTEX ) );
+ for( aSelection->Init(); aSelection->More(); aSelection->Next() )
+ {
+ Handle_SelectBasics_SensitiveEntity aSenEntity = aSelection->Sensitive();
+ Handle_Select3D_SensitivePoint aSenPnt = Handle_Select3D_SensitivePoint::DownCast( aSenEntity );
- gp_Pnt anOwnerPnt = aSenPnt->Point();
- Handle_SelectMgr_EntityOwner anOwner = Handle_SelectMgr_EntityOwner::DownCast( aSenPnt->OwnerId() );
+ gp_Pnt anOwnerPnt = aSenPnt->Point();
+ Handle_SelectMgr_EntityOwner anOwner = Handle_SelectMgr_EntityOwner::DownCast( aSenPnt->OwnerId() );
- CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
- aLast = thePoints.end();
- bool isFound = false;
- for( int i=0; i<aSize; i++ )
+ CurveCreator_ICurve::SectionToPointList::const_iterator anIt = thePoints.begin(),
+ aLast = thePoints.end();
+ bool isFound = false;
+ for( int i=0; i<aSize; i++ )
+ {
+ bool isIntersect = fabs( aPntsToSelect[i].X() - anOwnerPnt.X() ) < LOCAL_SELECTION_TOLERANCE &&
+ fabs( aPntsToSelect[i].Y() - anOwnerPnt.Y() ) < LOCAL_SELECTION_TOLERANCE;
+ if( isIntersect )
{
- bool isIntersect = fabs( aPntsToSelect[i].X() - anOwnerPnt.X() ) < LOCAL_SELECTION_TOLERANCE &&
- fabs( aPntsToSelect[i].Y() - anOwnerPnt.Y() ) < LOCAL_SELECTION_TOLERANCE;
- if( isIntersect )
- {
- theContext->AddOrRemoveSelected( anOwner, Standard_False );
- break;
- }
+ theContext->AddOrRemoveSelected( anOwner, Standard_False );
+ break;
}
}
}
// function : setLocalPointContext
// purpose : Open/close the viewer local context
//=======================================================================
-//#define USE_GLOBAL_SELECTION
-void CurveCreator_Utils::setLocalPointContext(
- Handle(AIS_InteractiveContext) theContext,
- const bool theOpen )
+void CurveCreator_Utils::setLocalPointContext( const CurveCreator_ICurve* theCurve,
+ Handle(AIS_InteractiveContext) theContext,
+ const bool theOpen )
{
-#ifdef USE_GLOBAL_SELECTION
- return;
-#endif
if ( !theContext )
return;
theContext->ClearCurrents( false );
theContext->OpenLocalContext( false/*use displayed objects*/, true/*allow shape decomposition*/ );
}
- AIS_ListOfInteractive aList;
- theContext->DisplayedObjects( aList );
- int aLSize = 0;
- for ( AIS_ListIteratorOfListOfInteractive it( aList ); it.More(); it.Next() )
- aLSize++;
-
- for ( AIS_ListIteratorOfListOfInteractive it( aList ); it.More(); it.Next() )
+ // load the curve AIS object to the local context with the point selection
+ Handle(AIS_InteractiveObject) anAIS = theCurve->getAISObject();
+ if ( !anAIS.IsNull() )
{
- Handle(AIS_InteractiveObject) anAIS = it.Value();
- if ( !anAIS.IsNull() )
+ if ( anAIS->IsKind( STANDARD_TYPE( AIS_Shape ) ) )
{
- if ( anAIS->IsKind( STANDARD_TYPE( AIS_Shape ) ) )
- {
- theContext->Load( anAIS, -1/*selection mode*/, true/*allow decomposition*/ );
- //theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_WIRE ) );
- theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
- }
- else if ( anAIS->DynamicType() != STANDARD_TYPE(AIS_Trihedron) )
- {
- theContext->Load( anAIS, -1/*selection mode*/, false/*allow decomposition*/ );
- theContext->Activate( anAIS, TopAbs_VERTEX );
- }
+ theContext->Load( anAIS, -1/*selection mode*/, true/*allow decomposition*/ );
+ theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
}
- continue;
}
}
else {
}
}
-/*bool CurveCreator_Utils::getNeighbourPoints( Handle(AIS_InteractiveContext) theContext,
- Handle(V3d_View) theView,
- const int theX, const int theY,
- gp_Pnt& thePoint, gp_Pnt& thePoint1,
- gp_Pnt& thePoint2 )
-{
- bool isFoundPoint = false;
- if ( theContext.IsNull() )
- return isFoundPoint;
-
- for ( theContext->InitSelected(); theContext->MoreSelected() && !isFoundPoint;
- theContext->NextSelected() ) {
- TopoDS_Shape aTShape = theContext->SelectedShape();
- if ( !aTShape.IsNull() && aTShape.ShapeType() == TopAbs_VERTEX )
- continue;
- else {
- Handle(SelectMgr_EntityOwner) anOwner = theContext->SelectedOwner();
- if ( anOwner.IsNull() )
- continue;
- const TopLoc_Location& aLocation = anOwner->Location();
- Handle(AIS_InteractiveObject) anAIS =
- Handle(AIS_InteractiveObject)::DownCast( anOwner->Selectable() );
- isFoundPoint = CurveCreator_Utils::pointOnObject( theView, anAIS, theX, theY, thePoint,
- thePoint1, thePoint2 );
- }
- }
- return isFoundPoint;
-}*/
-
bool CurveCreator_Utils::pointOnObject( Handle(V3d_View) theView,
Handle(AIS_InteractiveObject) theObject,
const int theX, const int theY,
return aXDelta < theTolerance && anYDelta < theTolerance;
}
+
+bool CurveCreator_Utils::isEqualPoints( const gp_Pnt& thePoint, const gp_Pnt& theOtherPoint )
+{
+ return theOtherPoint.IsEqual( thePoint, LOCAL_SELECTION_TOLERANCE );
+}