#include <TopExp_Explorer.hxx>
#include <BRep_Tool.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
+#include <SelectMgr_EntityOwner.hxx>
#include <ProjLib.hxx>
#include <ElSLib.hxx>
const double LOCAL_SELECTION_TOLERANCE = 0.0001;
-const int SCENE_PIXEL_TOLERANCE = 10;
+const int SCENE_PIXEL_TOLERANCE = 10;
//=======================================================================
// function : ConvertClickToPoint()
gp_Pnt CurveCreator_Utils::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView )
{
return GEOMUtils::ConvertClickToPoint( x, y, aView );
- /*
- V3d_Coordinate XEye, YEye, ZEye, XAt, YAt, ZAt;
- aView->Eye( XEye, YEye, ZEye );
-
- aView->At( XAt, YAt, ZAt );
- gp_Pnt EyePoint( XEye, YEye, ZEye );
- gp_Pnt AtPoint( XAt, YAt, ZAt );
-
- gp_Vec EyeVector( EyePoint, AtPoint );
- gp_Dir EyeDir( EyeVector );
-
- gp_Pln PlaneOfTheView = gp_Pln( AtPoint, EyeDir );
- Standard_Real X, Y, Z;
- aView->Convert( x, y, X, Y, Z );
- gp_Pnt ConvertedPoint( X, Y, Z );
-
- gp_Pnt2d ConvertedPointOnPlane = ProjLib::Project( PlaneOfTheView, ConvertedPoint );
- gp_Pnt ResultPoint = ElSLib::Value( ConvertedPointOnPlane.X(), ConvertedPointOnPlane.Y(), PlaneOfTheView );
- return ResultPoint;
- */
}
+std::list<float> CurveCreator_Utils::getSelectedPoints( Handle(AIS_InteractiveContext) theContext )
+{
+ std::list<float> aSelectedPoints;
+
+ gp_Pnt aPnt;
+ for ( theContext->InitSelected(); theContext->MoreSelected(); theContext->NextSelected() ) {
+ TopoDS_Vertex aVertex;
+ TopoDS_Shape aShape = theContext->SelectedShape();
+ if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
+ aVertex = TopoDS::Vertex( theContext->SelectedShape() );
+ else {
+ Handle(SelectMgr_EntityOwner) anOwner = theContext->SelectedOwner();
+ if ( !anOwner.IsNull() ) {
+ Handle(AIS_InteractiveObject) anAIS = Handle(AIS_InteractiveObject)::DownCast( anOwner->Selectable() );
+ if ( !anAIS.IsNull() ) {
+ Handle(AIS_Point) aPoint = Handle(AIS_Point)::DownCast( anAIS);
+ if ( !aPoint.IsNull() )
+ aVertex = TopoDS::Vertex( aPoint->Vertex() );
+ }
+ if ( aVertex.IsNull() ) {
+ // the following happens if there are no points in the current curve, there is only a shape
+ /*Handle(StdSelect_BRepOwner) aBrepOwner = Handle(StdSelect_BRepOwner)::DownCast(anOwner);
+ if ( aBrepOwner.IsNull() )
+ continue;
+ if ( aBrepOwner->HasShape() ) {
+ const TopoDS_Shape& aShape = aBrepOwner->Shape();
+ if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX )
+ {
+ aVertex = TopoDS::Vertex( aShape );
+ }
+ }*/
+ }
+ }
+ }
+ if ( aVertex.IsNull() )
+ continue;
+ aPnt = BRep_Tool::Pnt( aVertex );
+ aSelectedPoints.push_back( aPnt.X() );
+ aSelectedPoints.push_back( aPnt.Y() );
+ aSelectedPoints.push_back( aPnt.Z() );
+ }
+
+ return aSelectedPoints;
+}
//=======================================================================
// function : setLocalPointContext
// purpose : Open/close the viewer local context
//=======================================================================
+//#define USE_COMPOUND
void CurveCreator_Utils::setLocalPointContext(
Handle(AIS_InteractiveContext) theContext,
const bool theOpen )
{
+#ifdef USE_COMPOUND
+ return;
+#endif
if ( !theContext )
return;
if ( anAIS->IsKind( STANDARD_TYPE( AIS_Shape ) ) )
{
theContext->Load( anAIS, -1/*selection mode*/, true/*allow decomposition*/ );
- theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_WIRE ) );
- //theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
+ //theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_WIRE ) );
+ theContext->Activate( anAIS, AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
}
else if ( anAIS->DynamicType() != STANDARD_TYPE(AIS_Trihedron) )
{
}
}
+bool CurveCreator_Utils::getNeighbourPoints( Handle(AIS_InteractiveContext) theContext,
+ Handle(V3d_View) theView,
+ const int theX, const int theY,
+ gp_Pnt& thePoint, gp_Pnt& thePoint1,
+ gp_Pnt& thePoint2 )
+{
+ bool isFoundPoint = false;
+ if ( theContext.IsNull() )
+ return isFoundPoint;
+
+ for ( theContext->InitSelected(); theContext->MoreSelected() && !isFoundPoint;
+ theContext->NextSelected() ) {
+ TopoDS_Shape aTShape = theContext->SelectedShape();
+ if ( !aTShape.IsNull() && aTShape.ShapeType() == TopAbs_VERTEX )
+ continue;
+ else {
+ Handle(SelectMgr_EntityOwner) anOwner = theContext->SelectedOwner();
+ if ( anOwner.IsNull() )
+ continue;
+ const TopLoc_Location& aLocation = anOwner->Location();
+ Handle(AIS_InteractiveObject) anAIS =
+ Handle(AIS_InteractiveObject)::DownCast( anOwner->Selectable() );
+ isFoundPoint = CurveCreator_Utils::pointOnObject( theView, anAIS, theX, theY, thePoint,
+ thePoint1, thePoint2 );
+ }
+ }
+ return isFoundPoint;
+}
+
bool CurveCreator_Utils::pointOnObject( Handle(V3d_View) theView,
Handle(AIS_InteractiveObject) theObject,
const int theX, const int theY,