#include "CurveCreator_Displayer.h"
-CurveCreator_Displayer::CurveCreator_Displayer( Handle_AIS_InteractiveContext theContext ) :
- myContext( theContext )
+CurveCreator_Displayer::CurveCreator_Displayer( Handle_AIS_InteractiveContext theContext,
+ const int theZLayer ) :
+ myContext( theContext ), myZLayer( theZLayer )
{
myObjects.clear();
}
myObjects.push_back( theObject );
myContext->Display( theObject, Standard_False );
+ if ( myZLayer >= 0 )
+ myContext->SetZLayer( theObject, myZLayer );
+
if( isUpdate )
myContext->UpdateCurrentViewer();
}