#include <stdio.h>
+//#define AIS_CURVE_DISPLAY
+
//=======================================================================
// function: Constructor
// purpose:
myUndoDepth (-1),
myOpLevel(0)
{
+#ifdef AIS_CURVE_DISPLAY
+ myAISCurve = new CurveCreator_AISCurve( this );
+#endif
}
//=======================================================================
void CurveCreator_Curve::setDisplayer( CurveCreator_Displayer* theDisplayer )
{
myDisplayer = theDisplayer;
+
+#ifdef AIS_CURVE_DISPLAY
+ myDisplayer->displayAIS( myAISCurve, false );
+#endif
}
//=======================================================================
return theIPnt * myDimension;
}
+#include <TopoDS_Compound.hxx>
+#include <BRep_Builder.hxx>
+#include <BRepBuilderAPI_MakeVertex.hxx>
+#include <BRepBuilderAPI_MakeEdge.hxx>
+//#define USE_COMPOUND
std::vector<Handle_AIS_InteractiveObject> CurveCreator_Curve::constructSection( int theISection ) const
{
std::vector<Handle_AIS_InteractiveObject> aSectionRepresentation;
CurveCreator::SectionType aSectType = getSectionType( theISection );
- int aSectSize = getNbPoints( theISection );
+ int aPointSize = getNbPoints( theISection );
bool aSectIsClosed = isClosed( theISection );
-
if( aSectType == CurveCreator::Polyline )
{
+#ifdef USE_COMPOUND
+ BRep_Builder aBuilder;
+ TopoDS_Compound aComp;
+ aBuilder.MakeCompound(aComp);
+
+ int iPoint = 0;
+ gp_Pnt aPrevPoint, aPoint;
+ if ( aPointSize == 1 ) {
+ getPoint( theISection, iPoint, aPrevPoint );
+ TopoDS_Vertex aVertex = BRepBuilderAPI_MakeVertex( aPrevPoint ).Vertex();
+ aBuilder.Add( aComp, aVertex );
+ }
+ else if ( aPointSize > 1 ) {
+ TopoDS_Edge aPointEdge;
+ TopoDS_Vertex aVertex;
+ getPoint( theISection, iPoint, aPrevPoint );
+ aVertex = BRepBuilderAPI_MakeVertex( aPrevPoint ).Vertex();
+ aBuilder.Add( aComp, aVertex );
+ iPoint++;
+ for( ; iPoint < aPointSize; iPoint++ ) {
+ getPoint( theISection, iPoint, aPoint );
+ aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
+ aBuilder.Add( aComp, aVertex );
+ aPointEdge = BRepBuilderAPI_MakeEdge( aPrevPoint, aPoint ).Edge();
+ aBuilder.Add( aComp, aPointEdge );
+ aPrevPoint = aPoint;
+ }
+ if( isClosed( theISection ) && ( aPointSize > 2 ) ) {
+ getPoint( theISection, 0, aPoint );
+ aVertex = BRepBuilderAPI_MakeVertex( aPoint ).Vertex();
+ aBuilder.Add( aComp, aVertex );
+ aPointEdge = BRepBuilderAPI_MakeEdge( aPrevPoint, aPoint ).Edge();
+ aBuilder.Add( aComp, aPointEdge );
+ }
+ AIS_Shape* aShape = new AIS_Shape( aComp );
+ //aShape->SetSelectionMode( AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX ) );
+ aSectionRepresentation.push_back( aShape );
+ }
+#else
int iPoint = 0;
- for( ; iPoint < ( aSectSize - 1 ) ; iPoint++ ){
+ for( ; iPoint < ( aPointSize - 1 ) ; iPoint++ ){
Handle_AIS_Point anAISPnt = getAISPoint(theISection, iPoint);
aSectionRepresentation.push_back( anAISPnt );
Handle_AIS_Line aLine = getAISLine( theISection, iPoint, iPoint+1 );
aSectionRepresentation.push_back( aLine );
}
- if( aSectSize != 0 ){
+ if( aPointSize != 0 ){
Handle_AIS_Point anAISPnt = getAISPoint(theISection, iPoint);
aSectionRepresentation.push_back( anAISPnt );
- if( isClosed(theISection) && ( aSectSize > 1 ) ){
+ if( isClosed(theISection) && ( aPointSize > 1 ) ){
Handle_AIS_Line aLine = getAISLine( theISection, iPoint, 0 );
aSectionRepresentation.push_back( aLine );
}
}
+#endif
}
else if( aSectType == CurveCreator::Spline )
{
+#ifdef USE_COMPOUND
+
+#else
std::vector<double> aPoints;
- for( int iPoint = 0; iPoint < aSectSize; iPoint++ )
+ for( int iPoint = 0; iPoint < aPointSize; iPoint++ )
{
Handle_AIS_Point anAISPnt = getAISPoint( theISection, iPoint );
aSectionRepresentation.push_back( anAISPnt );
aPoints.push_back( aY );
}
- if( aSectSize > 1 )
+ if( aPointSize > 1 )
{
Handle(Geom_BSplineCurve) aBSplineCurve;
// fill array for algorithm by the received coordinates
Handle(AIS_Shape) aShape = new AIS_Shape( aWire );
aSectionRepresentation.push_back( aShape );
}
+#endif
}
return aSectionRepresentation;
}
void CurveCreator_Curve::redisplayCurve()
{
if( myDisplayer ) {
- myDisplayer->erase();
- myDisplayer->display( constructWire() );
+#ifdef AIS_CURVE_DISPLAY
+ myDisplayer->redisplayAIS(myAISCurve, false);
+#else
+ myDisplayer->erase( false );
+//#ifndef USE_COMPOUND
+ myDisplayer->display( constructWire(), true );
+//#else
+ /*std::vector<Handle_AIS_InteractiveObject> anAISObjects = constructWire();
+ int aSelMode = AIS_Shape::SelectionMode( (TopAbs_ShapeEnum)TopAbs_VERTEX );
+ Handle(AIS_InteractiveContext) aContext = myDisplayer->getAISContext();
+ for( int i = 0 ; i < anAISObjects.size() ; i++ ){
+ Handle_AIS_InteractiveObject anAISObject = anAISObjects[i];
+ //anAISObject->SetSelectionMode( aSelMode );
+ aContext->Display( anAISObject, Standard_False );
+ //aContext->Display( anAISObject, 0, aSelMode, Standard_False, Standard_True );
+ }
+ aContext->UpdateCurrentViewer();
+ */
+//#endif
+#endif
}
}
}
void CurveCreator_Curve::convert( const SectionToPointList& thePoints,
- std::map<int,std::list<int>>& theConvPoints )
+ std::map< int, std::list<int> >& theConvPoints )
{
theConvPoints.clear();
{
// erase curve from the viewer
if( myDisplayer )
- myDisplayer->erase();
+ myDisplayer->erase( true );
// Delete all allocated data.
int i = 0;
const int aNbSections = getNbSections();
return res;
}
-//! Join range of sections to one section (join all sections if -1 is passed in one of arguments)
+//! Join range of sections to one section (join all sections if -1 is passed in theISectionFrom argument)
bool CurveCreator_Curve::join( const int theISectionTo,
const int theISectionFrom )
{
+ //TODO
bool res = false;
- if (theISectionTo != theISectionFrom) {
+ if ( theISectionTo != theISectionFrom ) {
startOperation();
if (addEmptyDiff())
myListDiffs.back().init(this, CurveCreator_Operation::Join, theISectionTo, theISectionFrom);
aNbCoords += mySections[i]->myPoints.size();
}
} else {
- aNbCoords = mySections.at(theISection)->myPoints.size();
+ if ( ( theISection >= 0 ) && ( theISection < mySections.size() ) )
+ aNbCoords = mySections.at(theISection)->myPoints.size();
}
return aNbCoords/myDimension;
for( ; aPntIt != aSectionPoints.end(); aPntIt++ ){
int anIPnt = (*aPntIt)->myID;
CurveCreator::Coordinates aCoords = (*aPntIt)->myCoords;
- aSection->myPoints.assign(aCoords.begin(), aCoords.end());
+ for ( int i = 0; i < myDimension; i++)
+ aSection->myPoints.at(toICoord(anIPnt) + i) = aCoords[i];
}
res = true;
}
aPoints.push_back( aPosPoint );
aSectionsMap[theISection] = aPoints;
+ int aSize1 = getNbPoints( theISection );
res = setPointInternal( aSectionsMap );
+ int aSize2 = getNbPoints( theISection );
+
finishOperation();
return res;
//! Set coordinates of specified points from different sections
bool CurveCreator_Curve::setSeveralPoints( const SectionToPointCoordsList &theSectionToPntCoords)
{
- return false;
+ bool res = false;
+ // Set the difference.
+ startOperation();
+ if (addEmptyDiff()) {
+ myListDiffs.back().init(this, CurveCreator_Operation::SetCoordinates,
+ theSectionToPntCoords);
+ }
+ CurveCreator::SectionsMap aSectionsMap;
+ CurveCreator::PosPointsList aPosPoints;
+ CurveCreator_ICurve::SectionToPointCoordsList::const_iterator anIt =
+ theSectionToPntCoords.begin(), aLast = theSectionToPntCoords.end();
+ int aSectionId, aPointId;
+ for ( ; anIt != aLast; anIt++ ) {
+ aPosPoints.clear();
+ aSectionId = anIt->first.first;
+ aPointId = anIt->first.second;
+ CurveCreator::Coordinates aNewCoords = anIt->second;
+ CurveCreator_PosPoint* aPosPoint =
+ new CurveCreator_PosPoint( aPointId, aNewCoords );
+ if( aSectionsMap.find(aSectionId) != aSectionsMap.end() )
+ aPosPoints = aSectionsMap[aSectionId];
+ aPosPoints.push_back( aPosPoint );
+ aSectionsMap[aSectionId] = aPosPoints;
+
+ }
+ res = setPointInternal( aSectionsMap );
+ finishOperation();
+
+ return res;
}
//! For internal use only! Undo/Redo are not used here.
//=======================================================================
CurveCreator::Coordinates CurveCreator_Curve::getPoints( const int theISection ) const
{
- return mySections.at(theISection)->myPoints;
+ CurveCreator::Coordinates aCoords;
+ if ( ( theISection >= 0 ) && ( theISection < mySections.size() ) )
+ {
+ aCoords = mySections.at(theISection)->myPoints;
+ }
+ return aCoords;
}
}
return aCurveRepresentation;
}
+
+void CurveCreator_Curve::getPoint( const int theISection, const int theIPoint,
+ gp_Pnt& thePoint ) const
+{
+ double anX, anY, aZ;
+ getCoordinates( theISection, theIPoint, anX, anY, aZ );
+ thePoint = gp_Pnt( anX, anY, aZ);
+}