myHomardBoundary->SetSphere( Xcentre, Ycentre, ZCentre, rayon );
}
//=============================================================================
+void HOMARD_Boundary_i::SetConeR( double Xcentre1, double Ycentre1, double Zcentre1, double Rayon1, double Xcentre2, double Ycentre2, double Zcentre2, double Rayon2)
+{
+ ASSERT( myHomardBoundary );
+ myHomardBoundary->SetConeR( Xcentre1, Ycentre1, Zcentre1, Rayon1, Xcentre2, Ycentre2, Zcentre2, Rayon2 );
+}
+//=============================================================================
+void HOMARD_Boundary_i::SetConeA( double Xaxe, double Yaxe, double Zaxe, double Angle, double Xcentre, double Ycentre, double Zcentre)
+{
+ ASSERT( myHomardBoundary );
+ myHomardBoundary->SetConeA( Xaxe, Yaxe, Zaxe, Angle, Xcentre, Ycentre, Zcentre );
+}
+//=============================================================================
HOMARD::double_array* HOMARD_Boundary_i::GetCoords()
{
ASSERT( myHomardBoundary );