-// HOMARD HOMARD : implementaion of HOMARD idl descriptions
+// HOMARD HOMARD : implementation of HOMARD idl descriptions
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2011-2013 CEA/DEN, EDF R&D
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : HOMARD_Zone.cxx
// Author : Paul RASCLE, EDF
// Module : HOMARD
+//
+// Remarques :
+// L'ordre de description des fonctions est le meme dans tous les fichiers
+// HOMARD_aaaa.idl, HOMARD_aaaa.hxx, HOMARD_aaaa.cxx, HOMARD_aaaa_i.hxx, HOMARD_aaaa_i.cxx :
+// 1. Les generalites : Name, Delete, DumpPython, Dump, Restore
+// 2. Les caracteristiques
+// 3. Le lien avec les autres structures
+//
+// Quand les 2 fonctions Setxxx et Getxxx sont presentes, Setxxx est decrit en premier
#include "HOMARD_Zone.hxx"
+#include "HOMARD.hxx"
#include "utilities.h"
//=============================================================================
*/
//=============================================================================
HOMARD_Zone::HOMARD_Zone():
- _NomZone( "" ),_ZoneType( 2 ),
+ _Name( "" ),_Type( 2 ),
_Xmin( 0 ), _Xmax( 0 ), _Ymin( 0 ), _Ymax( 0 ), _Zmin( 0 ), _Zmax( 0 ),
- _Xcentre( 0 ), _Ycentre( 0 ), _Zcentre( 0 ), _rayon( 0 ),
+ _Xcentre( 0 ), _Ycentre( 0 ), _Zcentre( 0 ), _Rayon( 0 ),
+ _Xaxe( 0 ), _Yaxe( 0 ), _Zaxe( 0 ), _Haut( 0 ),
_Xincr( 0 ), _Yincr( 0 ), _Zincr( 0 )
{
- MESSAGE("HOMARD_Zone");
+ MESSAGE("HOMARD_Zone") ;
}
//=============================================================================
HOMARD_Zone::~HOMARD_Zone()
{
- MESSAGE("~HOMARD_Zone");
+ MESSAGE("~HOMARD_Zone") ;
}
-
//=============================================================================
-void HOMARD_Zone::SetName( const char* NomZone )
+//=============================================================================
+// Generalites
+//=============================================================================
+//=============================================================================
+void HOMARD_Zone::SetName( const char* Name )
{
- _NomZone = std::string( NomZone );
+ _Name = std::string( Name );
}
-
//=============================================================================
std::string HOMARD_Zone::GetName() const
{
- return _NomZone;
+ return _Name;
}
-
//=============================================================================
std::string HOMARD_Zone::GetDumpPython() const
{
+// MESSAGE("GetDumpPython avec _Type " << _Type) ;
+// MESSAGE("GetDumpPython avec _Name " << _Name) ;
std::ostringstream aScript;
aScript << "\n# Creation of the ";
- if ( _ZoneType == 2 ) { aScript << "box " << _NomZone << "\n";}
- if ( _ZoneType == 4 ) { aScript << "sphere " << _NomZone << "\n"; }
-
- aScript << "\t" << _NomZone << " = homard.CreateZone('" << _NomZone ;
- aScript << "', " << _ZoneType << ")\n";
+ if ( _Type >= 11 and _Type <= 13 ) { aScript << "rectangle " ; }
+ else if ( _Type == 2 ) { aScript << "box " ;}
+ else if ( _Type >= 31 and _Type <= 33 ) { aScript << "disk " ;}
+ else if ( _Type == 4 ) { aScript << "sphere " ; }
+ else if ( _Type == 5 ) { aScript << "cylinder " ; }
+ else if ( _Type >= 61 and _Type <= 63 ) { aScript << "disk with hole " ;}
+ else if ( _Type == 7 ) { aScript << "pipe " ; }
+ aScript << _Name << "\n" ;
+//
+ aScript << "\t" << _Name << " = homard.CreateZone" ;
//
- switch (_ZoneType)
+ switch (_Type)
{
+ case 11:
+ { aScript << "Box2D( \"" << _Name << "\", " << _Xmin << ", " << _Xmax << ", " << _Ymin << ", " << _Ymax << ", 1 )\n";
+ break ;
+ }
+ case 12:
+ { aScript << "Box2D( \"" << _Name << "\", " << _Ymin << ", " << _Ymax << ", " << _Zmin << ", " << _Zmax << ", 2 )\n";
+ break ;
+ }
+ case 13:
+ { aScript << "Box2D( \"" << _Name << "\", " << _Zmin << ", " << _Zmax << ", " << _Xmin << ", " << _Xmax << ", 3 )\n";
+ break ;
+ }
case 2:
- {
- aScript << "\t" << _NomZone << ".SetBox(" ;
- aScript << _Xmin << ", " << _Xmax << ", " << _Ymin << ", " << _Ymax << ", " << _Zmin << ", " << _Zmax << ")\n";
- break;
+ { aScript << "Box( \"" << _Name << "\", " << _Xmin << ", " << _Xmax << ", " << _Ymin << ", " << _Ymax << ", " << _Zmin << ", " << _Zmax << ")\n";
+ break ;
}
case 4:
- {
- aScript << "\t" << _NomZone << ".SetSphere(" ;
- aScript << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _rayon << ")\n";
- break;
+ { aScript << "Sphere( \"" << _Name << "\", " << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _Rayon << ")\n";
+ break ;
}
- }
- return aScript.str();
-}
+ case 31:
+ { aScript << "Disk( \"" << _Name << "\", " << _Xcentre << ", " << _Ycentre << ", " << _Rayon << ", 1 )\n";
+ break ;
+ }
+ case 32:
+ { aScript << "Disk( \"" << _Name << "\", " << _Ycentre << ", " << _Zcentre << ", " << _Rayon << ", 2 )\n";
+ break ;
+ }
+ case 33:
+ { aScript << "Disk( \"" << _Name << "\", " << _Zcentre << ", " << _Xcentre << ", " << _Rayon << ", 3 )\n";
+ break ;
+ }
+ case 5:
+ { aScript << "Cylinder( \"" << _Name << "\", " << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _Xaxe << ", " << _Yaxe << ", " << _Zaxe << ", " << _Rayon << ", " << _Haut << ")\n";
+ break ;
+ }
+ case 61:
+ { aScript << "DiskWithHole( \"" << _Name << "\", " << _Xcentre << ", " << _Ycentre << ", " << _Rayon << ", " << _Rayonint << ", 1 )\n";
+ break ;
+ }
+ case 62:
+ { aScript << "DiskWithHole( \"" << _Name << "\", " << _Ycentre << ", " << _Zcentre << ", " << _Rayon << ", " << _Rayonint << ", 2 )\n";
+ break ;
+ }
+ case 63:
+ { aScript << "DiskWithHole( \"" << _Name << "\", " << _Zcentre << ", " << _Xcentre << ", " << _Rayon << ", " << _Rayonint << ", 3 )\n";
+ break ;
+ }
+ case 7:
+ { aScript << "Pipe( \"" << _Name << "\", " << _Xcentre << ", " << _Ycentre << ", " << _Zcentre << ", " << _Xaxe << ", " << _Yaxe << ", " << _Zaxe << ", " << _Rayon << ", " << _Haut << ", " << _Rayonint << ")\n";
+ break ;
+ }
+ }
-//=============================================================================
-void HOMARD_Zone::SetZoneType( int ZoneType )
-{
- _ZoneType = ZoneType;
+ return aScript.str() ;
}
-
//=============================================================================
-int HOMARD_Zone::GetZoneType() const
+//=============================================================================
+// Caracteristiques
+//=============================================================================
+//=============================================================================
+void HOMARD_Zone::SetType( int Type )
{
- return _ZoneType;
+ _Type = Type;
}
-
-//======================================================================
-void HOMARD_Zone::SetLimit( double X0, double X1, double X2 )
+//=============================================================================
+int HOMARD_Zone::GetType() const
{
- _Xincr = X0; _Yincr = X1; _Zincr = X2;
+ return _Type;
}
//=======================================================================================
void HOMARD_Zone::SetBox( double X0, double X1, double X2, double X3, double X4, double X5 )
_Ymin = X2; _Ymax = X3;
_Zmin = X4; _Zmax = X5;
}
-
-//======================================================================
-void HOMARD_Zone::SetSphere( double X0, double X1, double X2, double X3 )
+//=======================================================================================
+void HOMARD_Zone::SetCylinder( double X0, double X1, double X2,
+ double X3, double X4, double X5, double X6, double X7 )
{
- _Xcentre = X0; _Ycentre = X1; _Zcentre = X2;
- _rayon = X3;
+ _Xcentre = X0;
+ _Ycentre = X1;
+ _Zcentre = X2;
+ _Xaxe = X3;
+ _Yaxe = X4;
+ _Zaxe = X5;
+ _Rayon = X6;
+ _Haut = X7;
}
-
//=======================================================================================
-std::vector<double> HOMARD_Zone::GetLimit() const
+void HOMARD_Zone::SetPipe( double X0, double X1, double X2,
+ double X3, double X4, double X5, double X6, double X7, double X8 )
{
- std::vector<double> mesLimit;
- mesLimit.push_back( _Xincr );
- mesLimit.push_back( _Yincr );
- mesLimit.push_back( _Zincr );
- return mesLimit;
+ _Xcentre = X0;
+ _Ycentre = X1;
+ _Zcentre = X2;
+ _Xaxe = X3;
+ _Yaxe = X4;
+ _Zaxe = X5;
+ _Rayon = X6;
+ _Haut = X7;
+ _Rayonint = X8;
+}
+//======================================================================
+void HOMARD_Zone::SetSphere( double X0, double X1, double X2, double X3 )
+{
+ _Xcentre = X0;
+ _Ycentre = X1;
+ _Zcentre = X2;
+ _Rayon = X3;
}
-
//=======================================================================================
-std::vector<double> HOMARD_Zone::GetBox() const
+std::vector<double> HOMARD_Zone::GetCoords() const
{
std::vector<double> mesCoor;
- mesCoor.push_back( _Xmin ); mesCoor.push_back( _Xmax );
- mesCoor.push_back( _Ymin ); mesCoor.push_back( _Ymax );
- mesCoor.push_back( _Zmin ); mesCoor.push_back( _Zmax );
+//
+ switch (_Type)
+ {
+// Rectangle ou parallelepipede
+ case 11:
+ { }
+ case 12:
+ { }
+ case 13:
+ { }
+ case 2:
+ {
+ mesCoor.push_back( _Xmin ) ;
+ mesCoor.push_back( _Xmax ) ;
+ mesCoor.push_back( _Ymin ) ;
+ mesCoor.push_back( _Ymax ) ;
+ mesCoor.push_back( _Zmin ) ;
+ mesCoor.push_back( _Zmax ) ;
+ break ;
+ }
+// Sphere
+ case 4:
+ {
+ mesCoor.push_back( _Xcentre ) ;
+ mesCoor.push_back( _Ycentre ) ;
+ mesCoor.push_back( _Zcentre ) ;
+ mesCoor.push_back( _Rayon ) ;
+ break ;
+ }
+// Disque ou cylindre
+ case 31:
+ { }
+ case 32:
+ { }
+ case 33:
+ { }
+ case 5:
+ {
+ mesCoor.push_back( _Xcentre ) ;
+ mesCoor.push_back( _Ycentre ) ;
+ mesCoor.push_back( _Zcentre ) ;
+ mesCoor.push_back( _Xaxe ) ;
+ mesCoor.push_back( _Yaxe ) ;
+ mesCoor.push_back( _Zaxe ) ;
+ mesCoor.push_back( _Rayon ) ;
+ mesCoor.push_back( _Haut ) ;
+ break ;
+ }
+// Disque avec trou ou tuyau
+ case 61:
+ { }
+ case 62:
+ { }
+ case 63:
+ { }
+ case 7:
+ {
+ mesCoor.push_back( _Xcentre ) ;
+ mesCoor.push_back( _Ycentre ) ;
+ mesCoor.push_back( _Zcentre ) ;
+ mesCoor.push_back( _Xaxe ) ;
+ mesCoor.push_back( _Yaxe ) ;
+ mesCoor.push_back( _Zaxe ) ;
+ mesCoor.push_back( _Rayon ) ;
+ mesCoor.push_back( _Haut ) ;
+ mesCoor.push_back( _Rayonint ) ;
+ break ;
+ }
+ VERIFICATION ( ( (_Type>10) and (_Type<14) ) or (_Type==2) or ( (_Type>30) and (_Type<34) ) or (_Type==4) or (_Type==5) or ( (_Type>60) and (_Type<64) ) or (_Type==7) ) ;
+ }
return mesCoor;
}
-
+//======================================================================
+void HOMARD_Zone::SetLimit( double X0, double X1, double X2 )
+{
+ _Xincr = X0; _Yincr = X1; _Zincr = X2;
+}
//=======================================================================================
-std::vector<double> HOMARD_Zone::GetSphere() const
+std::vector<double> HOMARD_Zone::GetLimit() const
{
- std::vector<double> mesCoor;
- mesCoor.push_back( _Xcentre );
- mesCoor.push_back( _Ycentre );
- mesCoor.push_back( _Zcentre );
- mesCoor.push_back( _rayon );
- return mesCoor;
+ std::vector<double> mesLimit;
+ mesLimit.push_back( _Xincr ) ;
+ mesLimit.push_back( _Yincr ) ;
+ mesLimit.push_back( _Zincr ) ;
+ return mesLimit;
}
-
+//=============================================================================
+//=============================================================================
+// Liens avec les autres structures
+//=============================================================================
//=============================================================================
void HOMARD_Zone::AddHypo( const char* NomHypo )
{
- _ListHypo.push_back( std::string( NomHypo ) );
+ _ListHypo.push_back( std::string( NomHypo ) ) ;
}
-
//=============================================================================
-void HOMARD_Zone::SupprHypo( const char* NomHypo )
+const std::list<std::string>& HOMARD_Zone::GetHypo() const
{
- std::list<std::string>::iterator it = find( _ListHypo.begin(), _ListHypo.end(), NomHypo );
- if ( it != _ListHypo.end() )
- {
- MESSAGE ("Dans SupprHypo pour " << NomHypo);
- _ListHypo.erase( it );
- }
+ return _ListHypo;
}
-
//=============================================================================
-const std::list<std::string>& HOMARD_Zone::GetHypo() const
+void HOMARD_Zone::SupprHypo( const char* NomHypo )
{
- return _ListHypo;
+ std::list<std::string>::iterator it = find( _ListHypo.begin(), _ListHypo.end(), NomHypo ) ;
+ if ( it != _ListHypo.end() )
+ {
+ MESSAGE ("Dans SupprHypo pour " << NomHypo) ;
+ it = _ListHypo.erase( it ) ;
+ }
}
-
//=============================================================================
void HOMARD_Zone::SupprHypos()
{
- _ListHypo.clear();
+ _ListHypo.clear() ;
}