void SetCylinder( double X0, double X1, double X2, double X3,
double X4, double X5, double X6 );
void SetSphere( double X0, double X1, double X2, double X3 );
+ void SetConeR( double Xcentre1, double Ycentre1, double Zcentre1, double Rayon1,
+ double Xcentre2, double Ycentre2, double Zcentre2, double Rayon2);
+ void SetConeA( double Xaxe, double Yaxe, double Zaxe, double Angle,
+ double Xcentre, double Ycentre, double ZCentre);
std::vector<double> GetCoords() const;
double _Xaxe, _Yaxe, _Zaxe;
double _Xcentre, _Ycentre, _Zcentre, _rayon;
double _Xincr, _Yincr, _Zincr;
+ double _Xcentre1, _Ycentre1, _Zcentre1, _Rayon1;
+ double _Xcentre2, _Ycentre2, _Zcentre2, _Rayon2;
+ double _Angle;
std::list<std::string> _ListGroupSelected;