// Class : Gestion des tutaux en T (like castles in scotland)
-// Copyright (C) 2009-2011 CEA/DEN, EDF R&D
+// Copyright (C) 2009-2024 CEA, EDF
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/
-// or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef __BI_CYLINDER_H_
#define __BI_CYLINDER_H_
BEGIN_NAMESPACE_HEXA
-class BiCylinder : public Elements
+class HexaExport BiCylinder : public Elements
{
public:
BiCylinder (Document* doc);
Real3 cross_oribig, cross_dirbig;
Real3 cross_orismall, cross_dirsmall;
- map <int,int> map_vertex, map_edge, map_quad, map_hexa;
- map <int,int> :: iterator it_map;
+ std::map <int,int> map_vertex, map_edge, map_quad, map_hexa;
+ std::map <int,int> :: iterator it_map;
int nbr_hexas1, nbr_quads1, nbr_edges1, nbr_vertex1;
double cross_rayext [V_TWO];