typedef std::map<std::string, GeomValidators_ShapeType::TypeOfShape> EdgeTypes;
+static EdgeTypes MyShapeTypes;
GeomValidators_ShapeType::TypeOfShape GeomValidators_ShapeType::shapeType(const std::string& theType)
{
- static EdgeTypes MyShapeTypes;
-
if (MyShapeTypes.size() == 0) {
MyShapeTypes["empty"] = Empty;
MyShapeTypes["vertex"] = Vertex;
return AnyShape;
}
+std::string getShapeTypeDescription(const GeomValidators_ShapeType::TypeOfShape& theType)
+{
+ std::string aValue = "";
+
+ if (MyShapeTypes.size() != 0) {
+ std::map<std::string, GeomValidators_ShapeType::TypeOfShape>::const_iterator anIt = MyShapeTypes.begin(),
+ aLast = MyShapeTypes.end();
+ for (; anIt != aLast; anIt++) {
+ if (anIt->second == theType)
+ aValue = anIt->first;
+ break;
+ }
+ }
+ return aValue;
+}
+
bool GeomValidators_ShapeType::isValid(const AttributePtr& theAttribute,
const std::list<std::string>& theArguments,
std::string& theError) const
bool aValid = false;
std::list<std::string>::const_iterator anIt = theArguments.begin(), aLast = theArguments.end();
- for (; anIt != aLast && !aValid; anIt++) {
- aValid = isValidArgument(theAttribute, *anIt);
- }
-
- return aValid;
-}
-
-bool GeomValidators_ShapeType::isValidArgument(const AttributePtr& theAttribute,
- const std::string& theArgument) const
-{
- bool aValid = false;
- TypeOfShape aShapeType = shapeType(theArgument);
- if (aShapeType == AnyShape)
- return true;
-
- AttributeSelectionListPtr aListAttr =
- std::dynamic_pointer_cast<ModelAPI_AttributeSelectionList>(theAttribute);
- if (aListAttr.get()) {
- if(aListAttr->size() == 0 && shapeType(theArgument) == Empty) {
- return true;
+ // returns true if the attribute satisfies at least one of given arguments
+ for (; anIt != aLast; anIt++) {
+ TypeOfShape aShapeType = shapeType(*anIt);
+ // if arguments contain any shape type value, the validator returns true
+ if (aShapeType == AnyShape) {
+ aValid = true;
+ break;
}
- for (int i = 0; i < aListAttr->size(); i++) {
- aValid = isValidAttribute(aListAttr->value(i), aShapeType);
- if (!aValid) // if at least one attribute is invalid, the result is false
- break;
+ if (isValidAttribute(theAttribute, aShapeType, theError)) {
+ aValid = true;
+ break;
}
}
- else {
- aValid = isValidAttribute(theAttribute, aShapeType);
+ if (!aValid && theError.empty()) {
+ std::string aTypes;
+ std::list<std::string>::const_iterator anIt = theArguments.begin(), aLast = theArguments.end();
+ // returns true if the attribute satisfies at least one of given arguments
+ for (; anIt != aLast; anIt++) {
+ if (!aTypes.empty())
+ aTypes += ", ";
+ }
+ theError = "It does not contain element with acceptable shape type. The type should be one of the next: "
+ + aTypes;
}
+
return aValid;
}
bool GeomValidators_ShapeType::isValidAttribute(const AttributePtr& theAttribute,
- const TypeOfShape theShapeType) const
+ const TypeOfShape theShapeType,
+ std::string& theError) const
{
- bool aValid = false;
+ bool aValid = true;
std::string anAttributeType = theAttribute->attributeType();
-
if (anAttributeType == ModelAPI_AttributeSelection::typeId()) {
AttributeSelectionPtr anAttr = std::dynamic_pointer_cast<ModelAPI_AttributeSelection>(theAttribute);
GeomShapePtr aShape = anAttr->value();
if (aShape.get())
- aValid = isValidShape(aShape, theShapeType);
+ aValid = isValidShape(aShape, theShapeType, theError);
else
- aValid = isValidObject(anAttr->context(), theShapeType);
+ aValid = isValidObject(anAttr->context(), theShapeType, theError);
}
else if (anAttributeType == ModelAPI_AttributeRefAttr::typeId()) {
AttributeRefAttrPtr anAttr = std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(theAttribute);
- if (anAttr.get() != NULL) {
- if (anAttr->isObject()) {
- aValid = isValidObject(anAttr->object(), theShapeType);
+ if (anAttr->isObject()) {
+ aValid = isValidObject(anAttr->object(), theShapeType, theError);
+ }
+ else if (theShapeType == Vertex) {
+ AttributePtr aRefAttr = anAttr->attr();
+ if (!aRefAttr.get()){
+ aValid = false;
+ theError = "It has reference to an empty attribute";
}
- else if (theShapeType == Vertex) {
- AttributePtr aRefAttr = anAttr->attr();
- aValid = aRefAttr.get() != NULL && aRefAttr->attributeType() == GeomDataAPI_Point2D::typeId();
+ else {
+ std::string anAttributeType = aRefAttr->attributeType();
+ aValid = anAttributeType == GeomDataAPI_Point2D::typeId();
+ if (!aValid)
+ theError = "Shape type is \"" + anAttributeType +
+ "\", it should be \"" + getShapeTypeDescription(theShapeType) + "\"";
}
}
}
else if (anAttributeType == ModelAPI_AttributeReference::typeId()) {
- AttributeReferencePtr anAttr = std::dynamic_pointer_cast<ModelAPI_AttributeReference>(theAttribute);
- if (anAttr.get() != NULL)
- aValid = isValidObject(anAttr->value(), theShapeType);
+ AttributeReferencePtr anAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeReference>(theAttribute);
+ aValid = isValidObject(anAttr->value(), theShapeType, theError);
+ }
+ else if (anAttributeType == ModelAPI_AttributeSelectionList::typeId()) {
+ AttributeSelectionListPtr aListAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeSelectionList>(theAttribute);
+ // the Empty value means that the attribute selection list is valid if it is empty
+ if (aListAttr->size() == 0 && theShapeType == Empty) {
+ return true;
+ }
+ aValid = false; // the list should have elements if the shape type is not Empty
+ for (int i = 0; i < aListAttr->size(); i++) {
+ aValid = isValidAttribute(aListAttr->value(i), theShapeType, theError);
+ if (!aValid) // if at least one attribute is invalid, the result is false
+ break;
+ }
+ }
+ else {
+ aValid = false;
+ theError = "The attribute with the " + anAttributeType + " type is not processed";
}
return aValid;
}
bool GeomValidators_ShapeType::isValidObject(const ObjectPtr& theObject,
- const TypeOfShape theShapeType) const
+ const TypeOfShape theShapeType,
+ std::string& theError) const
{
- bool aValid = false;
- if (theObject.get() != NULL) {
- FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ bool aValid = true;
+ if (!theObject.get()) {
+ aValid = false;
+ theError = "The object is empty";
+ }
+ else {
ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
if( theShapeType==Plane )
{
ResultConstructionPtr aResultConstruction = std::dynamic_pointer_cast<ModelAPI_ResultConstruction>(theObject);
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
const std::string& aKind = aFeature->getKind();
return aResult.get() != NULL && aKind == "Plane";
}
-
- if (aResult.get() != NULL) {
- GeomShapePtr aShape = aResult->shape();
- aValid = isValidShape(aShape, theShapeType);
+ if (!aResult.get()) {
+ aValid = false;
+ theError = "The result is empty";
+ }
+ else {
+ aValid = isValidShape(aResult->shape(), theShapeType, theError);
}
}
return aValid;
}
bool GeomValidators_ShapeType::isValidShape(const GeomShapePtr theShape,
- const TypeOfShape theShapeType) const
+ const TypeOfShape theShapeType,
+ std::string& theError) const
{
- bool aValid = false;
+ bool aValid = true;
- if (theShape.get() != NULL) {
+ if (!theShape.get()) {
+ aValid = false;
+ theError = "The shape is empty";
+ }
+ else {
switch (theShapeType) {
- case Edge:
- aValid = theShape->isEdge();
+ case Edge:
+ aValid = theShape->isEdge();
break;
case Line:
aValid = theShape->isEdge() && !GeomAPI_Curve(theShape).isCircle();
aValid = theShape->isVertex();
break;
case Solid:
- aValid = theShape->isSolid() || theShape->isCompoundOfSolids();
+ aValid = theShape->isSolid() || theShape->isCompSolid() ||
+ theShape->isCompoundOfSolids();
break;
case Face:
aValid = theShape->isFace();
case Compound:
aValid = theShape->isCompound();
break;
- default: break;
+ default:
+ aValid = false;
+ break;
}
}
return aValid;