#include "ModelAPI_AttributeSelection.h"
#include <GeomAPI_Face.h>
+#include <GeomAPI_ShapeIterator.h>
#include <GeomAbs_SurfaceType.hxx>
return GeomAbs_Plane;
}
+bool isValidFace(const GeomShapePtr theShape,
+ const GeomAbs_SurfaceType theFaceType,
+ Events_InfoMessage& theError)
+{
+ GeomFacePtr aGeomFace = theShape->face();
+
+ if (!aGeomFace.get()) {
+ theError = "The shape is not a face.";
+ return false;
+ }
+
+ bool aValid = true;
+
+ switch (theFaceType) {
+ case GeomAbs_Plane: {
+ aValid = aGeomFace->isPlanar();
+ if (!aValid) theError = "The shape is not a plane.";
+ break;
+ }
+ case GeomAbs_Cylinder: {
+ aValid = aGeomFace->isCylindrical();
+ if (!aValid) theError = "The shape is not a cylinder.";
+ break;
+ }
+ default: {
+ aValid = false;
+ theError = "The shape is not an available face.";
+ break;
+ }
+ }
+
+ return aValid;
+}
+
bool GeomValidators_Face::isValid(const AttributePtr& theAttribute,
const std::list<std::string>& theArguments,
Events_InfoMessage& theError) const
theError = "The shape is not a face.";
}
else {
- std::shared_ptr<GeomAPI_Face> aGeomFace(new GeomAPI_Face(aGeomShape));
- if (!aGeomFace.get()) {
- aValid = false;
- theError = "The shape is not a face.";
+ GeomAbs_SurfaceType aFaceType = GeomAbs_Plane;
+ if (theArguments.size() == 1) aFaceType = faceType(theArguments.front());
+ if (aGeomShape->isFace()) {
+ isValidFace(aGeomShape, aFaceType, theError);
}
- else {
- GeomAbs_SurfaceType aFaceType = GeomAbs_Plane;
- if (theArguments.size() == 1)
- aFaceType = faceType(theArguments.front());
-
- switch (aFaceType) {
- case GeomAbs_Plane: {
- aValid = aGeomFace->isPlanar();
- if (!aValid)
- theError = "The shape is not a plane.";
- }
- break;
- case GeomAbs_Cylinder:{
- aValid = aGeomFace->isCylindrical();
- if (!aValid)
- theError = "The shape is not a cylinder.";
- }
- break;
- default: {
- aValid = false;
- theError = "The shape is not an available face.";
+ else if (aSelectionAttr->isGeometricalSelection() && aGeomShape->isCompound()) {
+ for (GeomAPI_ShapeIterator anIt(aGeomShape); anIt.more(); anIt.next()) {
+ if (!isValidFace(anIt.current(), aFaceType, theError)) {
break;
}
}
}
+ else {
+ aValid = false;
+ theError = "The shape is not a face.";
+ }
}
}
return aValid;