std::map<TopoDS_TShape*, Bnd_Box>::iterator aFound = myShapes.find(aS);
if (aFound == myShapes.end()) {
Bnd_Box aBB;
- BRepBndLib::AddOptimal(aShape, aBB);
+ BRepBndLib::AddOptimal(aShape, aBB, false);
myShapes[aS] = aBB;
aFound = myShapes.find(aS);
}