-// Copyright (C) 2014-2019 CEA/DEN, EDF R&D
+// Copyright (C) 2014-2022 CEA/DEN, EDF R&D
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
}
// sorts faces (in theAreas list) to make persistent order: by initial shapes edges
-static void sortFaces(TopTools_ListOfShape& theAreas,
+static void sortAreas(TopTools_ListOfShape& theAreas,
const std::list<std::shared_ptr<GeomAPI_Shape> >& theInitialShapes)
{
// collect indices of all edges to operate them quickly
BRep_Builder aBuilder;
// Planar face, where the sketch was built
- Handle(Geom_Surface) aPlane(new Geom_Plane(theOrigin->impl<gp_Pnt>(), theNorm->impl<gp_Dir>()));
+ gp_Ax3 aPlnAxes(theOrigin->impl<gp_Pnt>(), theNorm->impl<gp_Dir>(), theDirX->impl<gp_Dir>());
+ Handle(Geom_Surface) aPlane(new Geom_Plane(aPlnAxes));
TopoDS_Face aPlnFace;
aBuilder.MakeFace(aPlnFace, aPlane, Precision::Confusion());
// Use General Fuse algorithm to prepare all subfaces, bounded by given list of edges
BOPAlgo_Builder* aBB = new BOPAlgo_Builder;
aBB->AddArgument(aPlnFace);
+ // Set fuzzy value for BOP, because PlaneGCS can solve the set of constraints with
+ // the precision up to 5.e-5 if the sketch contains arcs.
+ static const double THE_FUZZY_TOL = 5.e-5;
+ aBB->SetFuzzyValue(THE_FUZZY_TOL);
setImpl(aBB);
setBuilderType(OCCT_BOPAlgo_Builder);
// Collect faces
TopTools_ListOfShape anAreas = aBB->Modified(aPlnFace);
- sortFaces(anAreas, theEdges); // sort faces by the edges in them
+ sortAreas(anAreas, theEdges); // sort faces by the edges in them
TopTools_ListIteratorOfListOfShape anIt(anAreas);
for (; anIt.More(); anIt.Next()) {
TopoDS_Face aFace = TopoDS::Face(anIt.Value());
TopoDS_Face aNewFace;
aBuilder.MakeFace(aNewFace, aPlane, Precision::Confusion());
- // iterate on wires
+ // sort inner wires according to the original edges as well as faces
+ TopTools_ListOfShape aWires;
TopExp_Explorer aWireExp(aFace, TopAbs_WIRE);
- for (; aWireExp.More(); aWireExp.Next()) {
- TopoDS_Wire aWire = TopoDS::Wire(aWireExp.Current());
+ for (; aWireExp.More(); aWireExp.Next())
+ aWires.Append(aWireExp.Current());
+ if (aWires.Size() > 2) {
+ TopoDS_Shape anOuterWire = aWires.First();
+ aWires.RemoveFirst();
+ sortAreas(aWires, theEdges);
+ aWires.Prepend(anOuterWire);
+ }
+
+ // iterate on wires
+ for (TopTools_ListIteratorOfListOfShape aWIt(aWires); aWIt.More(); aWIt.Next()) {
+ TopoDS_Wire aWire = TopoDS::Wire(aWIt.Value());
// to make faces equal on different platforms, we will find
// a vertex lying on an edge with the lowest index in the list of initial edges