// Created: 2 Dec 2014
// Author: Artem ZHIDKOV
-#include <GeomAlgoAPI_Placement.h>
+#include "GeomAlgoAPI_Placement.h"
+
#include <GeomAlgoAPI_DFLoader.h>
+#include <GeomAPI_Dir.h>
#include <GeomAPI_Edge.h>
+#include <GeomAPI_Face.h>
#include <GeomAPI_Lin.h>
#include <GeomAPI_Pnt.h>
#include <GeomAPI_Pln.h>
#include <GeomAPI_XYZ.h>
#include <BRepBuilderAPI_Transform.hxx>
+#include <BRepClass3d_SolidClassifier.hxx>
#include <gp_Trsf.hxx>
#include <gp_Quaternion.hxx>
-#include <TopExp_Explorer.hxx>
-#include <BRepCheck_Analyzer.hxx>
-#include <BRepClass3d_SolidClassifier.hxx>
-#include <GProp_GProps.hxx>
-#include <BRepGProp.hxx>
#include <Precision.hxx>
-#define DEB_PLACEMENT 1
-GeomAlgoAPI_Placement::GeomAlgoAPI_Placement(
- std::shared_ptr<GeomAPI_Shape> theSourceSolid,
- std::shared_ptr<GeomAPI_Shape> theDestSolid,
- std::shared_ptr<GeomAPI_Shape> theSourceShape,
- std::shared_ptr<GeomAPI_Shape> theDestShape,
- bool theIsReverse,
- bool theIsCentering)
- : myDone(false),
- myShape(new GeomAPI_Shape())
+GeomAlgoAPI_Placement::GeomAlgoAPI_Placement(const std::shared_ptr<GeomAPI_Shape> theSourceSolid,
+ const std::shared_ptr<GeomAPI_Shape> theDestSolid,
+ const std::shared_ptr<GeomAPI_Shape> theSourceShape,
+ const std::shared_ptr<GeomAPI_Shape> theDestShape,
+ const bool theIsReverse,
+ const bool theIsCentering,
+ const bool theSimpleTransform)
{
- build(theSourceSolid, theDestSolid, theSourceShape, theDestShape, theIsReverse, theIsCentering);
+ build(theSourceSolid, theDestSolid, theSourceShape, theDestShape,
+ theIsReverse, theIsCentering, theSimpleTransform);
}
-void GeomAlgoAPI_Placement::build(
- const std::shared_ptr<GeomAPI_Shape>& theSourceSolid,
- const std::shared_ptr<GeomAPI_Shape>& theDestSolid,
- const std::shared_ptr<GeomAPI_Shape>& theSourceShape,
- const std::shared_ptr<GeomAPI_Shape>& theDestShape,
- bool theIsReverse,
- bool theIsCentering)
+void GeomAlgoAPI_Placement::build(const std::shared_ptr<GeomAPI_Shape>& theSourceSolid,
+ const std::shared_ptr<GeomAPI_Shape>& theDestSolid,
+ const std::shared_ptr<GeomAPI_Shape>& theSourceShape,
+ const std::shared_ptr<GeomAPI_Shape>& theDestShape,
+ const bool theIsReverse,
+ const bool theIsCentering,
+ const bool theSimpleTransform)
{
// Filling the parameters of the objects
static const int aNbObjects = 2;
hasDirection[i] = aSrcDstDirections[i].SquareMagnitude() >= Precision::SquareConfusion();
}
+ // Initial shapes
+ const TopoDS_Shape& aSourceShape = theSourceSolid->impl<TopoDS_Shape>();
+ const TopoDS_Shape& aDestShape = theDestSolid->impl<TopoDS_Shape>();
+ // Check the material of the solids to be on the correct side
+ BRepClass3d_SolidClassifier aClassifier;
+ static const double aTransStep = 10. * Precision::Confusion();
+ if (hasNormal[0]) {
+ aClassifier.Load(aSourceShape);
+ gp_Pnt aPoint = aSrcDstPoints[0];
+ aPoint.Translate(aSrcDstNormals[0] * aTransStep);
+ aClassifier.Perform(aPoint, Precision::Confusion());
+ if ((aClassifier.State() == TopAbs_OUT && !theIsReverse) ||
+ (aClassifier.State() == TopAbs_IN && theIsReverse))
+ aSrcDstNormals[0].Reverse();
+ }
+ if (hasNormal[1]) {
+ aClassifier.Load(aDestShape);
+ gp_Pnt aPoint = aSrcDstPoints[1];
+ aPoint.Translate(aSrcDstNormals[1] * aTransStep);
+ aClassifier.Perform(aPoint, Precision::Confusion());
+ if (aClassifier.State() == TopAbs_IN)
+ aSrcDstNormals[1].Reverse();
+ }
+
// Calculate directions, which comply the normal, for vertices and edges
if (!hasNormal[0] || !hasNormal[1]) {
if (hasNormal[0] || hasNormal[1]) { // plane with line or vertex
gp_Vec aVec = aSrcDstNormals[1 - anInd].Crossed(aSrcDstDirections[anInd]);
if (aVec.SquareMagnitude() < Precision::SquareConfusion()) { // normal and direction are collinear
aVec = aSrcDstNormals[1 - anInd].Crossed(
- gp_Vec(aSrcDstPoints[1 - anInd], aSrcDstPoints[anInd]));
+ gp_Vec(aSrcDstPoints[1 - anInd], aSrcDstPoints[anInd]));
if (aVec.SquareMagnitude() < Precision::SquareConfusion()) { // normal and points direction are collinear
if (Abs(aSrcDstNormals[1 - anInd].Y()) >= Precision::Confusion() ||
- Abs(aSrcDstNormals[1 - anInd].Z()) >= Precision::Confusion())
+ Abs(aSrcDstNormals[1 - anInd].Z()) >= Precision::Confusion())
aVec = gp::DX();
else
aVec = gp::DY();
aVec = aSrcDstDirections[0].Crossed(gp_Vec(aSrcDstPoints[0], aSrcDstPoints[1]));
if (aVec.SquareMagnitude() < Precision::SquareConfusion()) { // lines are equal
if (Abs(aSrcDstDirections[0].Y()) >= Precision::Confusion() ||
- Abs(aSrcDstDirections[0].Z()) >= Precision::Confusion())
+ Abs(aSrcDstDirections[0].Z()) >= Precision::Confusion())
aVec = gp::DX();
else
aVec = gp::DY();
}
aSrcDstNormals[0] = aSrcDstDirections[0].Crossed(aVec);
aSrcDstNormals[0].Normalize();
- aSrcDstNormals[1] = aSrcDstDirections[1].Crossed(aVec).Reversed();
+ aSrcDstNormals[1] = aSrcDstDirections[1].Crossed(aVec);
aSrcDstNormals[1].Normalize();
+ if (aSrcDstDirections[0].Dot(aSrcDstDirections[1]) < -Precision::Confusion())
+ aSrcDstNormals[1].Reverse();
} else if (!hasDirection[0] && !hasDirection[1]) { // point - point
aSrcDstNormals[0] = gp_Vec(aSrcDstPoints[0], aSrcDstPoints[1]);
aSrcDstNormals[0].Normalize();
aVec.Cross(aSrcDstDirections[anInd]);
if (aVec.SquareMagnitude() < Precision::SquareConfusion()) { // point is on line
if (Abs(aSrcDstDirections[1 - anInd].Y()) >= Precision::Confusion() ||
- Abs(aSrcDstDirections[1 - anInd].Z()) >= Precision::Confusion())
+ Abs(aSrcDstDirections[1 - anInd].Z()) >= Precision::Confusion())
aVec = gp::DX();
else
aVec = gp::DY();
}
}
- // Initial shapes
- const TopoDS_Shape& aSourceShape = theSourceSolid->impl<TopoDS_Shape>();
- const TopoDS_Shape& aDestShape = theDestSolid->impl<TopoDS_Shape>();
+ // Reverse the normal if it was not done before
+ if (!hasNormal[0] && theIsReverse)
+ aSrcDstNormals[0].Reverse();
// Calculate transformation
gp_Trsf aTrsf;
gp_Vec aSrcDir = aSrcDstNormals[0];
gp_Vec aDstDir = aSrcDstNormals[1];
- // Check the material of the solids to be on the correct side
- BRepClass3d_SolidClassifier aClassifier;
- static const double aTransStep = 10. * Precision::Confusion();
- if (hasNormal[0]) {
- aClassifier.Load(aSourceShape);
- gp_Pnt aPoint = aSrcDstPoints[0];
- aPoint.Translate(aSrcDir * aTransStep);
- aClassifier.Perform(aPoint, Precision::Confusion());
- if ((aClassifier.State() == TopAbs_OUT && !theIsReverse) ||
- (aClassifier.State() == TopAbs_IN && theIsReverse))
- aSrcDir.Reverse();
- } else if (theIsReverse)
- aSrcDir.Reverse();
- if (hasNormal[1]) {
- aClassifier.Load(aDestShape);
- gp_Pnt aPoint = aSrcDstPoints[1];
- aPoint.Translate(aDstDir * aTransStep);
- aClassifier.Perform(aPoint, Precision::Confusion());
- if (aClassifier.State() == TopAbs_IN)
- aDstDir.Reverse();
- }
// Calculate rotation
gp_Quaternion aRot(aSrcDir, aDstDir);
aTrsf.SetRotation(aRot);
gp_Vec aTrans = aDstLoc - aSrcLoc;
aTrsf.SetTransformation(aRot, aTrans);
- // Transform the shape with copying it
- BRepBuilderAPI_Transform* aBuilder = new BRepBuilderAPI_Transform(aSourceShape, aTrsf, true);
- if(aBuilder) {
- setImpl(aBuilder);
- myDone = aBuilder->IsDone() == Standard_True;
- if (myDone) {
- TopoDS_Shape aResult = aBuilder->Shape();
- // fill data map to keep correct orientation of sub-shapes
- for (TopExp_Explorer Exp(aResult,TopAbs_FACE); Exp.More(); Exp.Next()) {
- std::shared_ptr<GeomAPI_Shape> aCurrentShape(new GeomAPI_Shape());
- aCurrentShape->setImpl(new TopoDS_Shape(Exp.Current()));
- myMap.bind(aCurrentShape, aCurrentShape);
- }
-#ifdef DEB_PLACEMENT
- int aNum = myMap.size();
- cout << "MAP of Oriented shapes =" << aNum <<endl;
-
-#endif
-
- myShape->setImpl(new TopoDS_Shape(aResult));
- myMkShape = new GeomAlgoAPI_MakeShape (aBuilder);
+ if (theSimpleTransform) { // just add transformation
+ TopLoc_Location aDelta(aTrsf);
+ // store the accumulated information about the result and this delta
+ //myTrsf = std::shared_ptr<GeomAPI_Trsf>(new GeomAPI_Trsf(new gp_Trsf(aTrsf * aSourceShape.Location().Transformation())));
+ myTrsf.reset(new GeomAPI_Trsf(new gp_Trsf(aTrsf)));
+ TopoDS_Shape aResult = aSourceShape.Moved(aDelta);
+ std::shared_ptr<GeomAPI_Shape> aShape(new GeomAPI_Shape());
+ aShape->setImpl(new TopoDS_Shape(aResult));
+ this->setShape(aShape);
+ this->setDone(true); // it is allways true for simple transformation generation
+ } else { // internal rebuild of the shape
+ // Transform the shape with copying it
+ BRepBuilderAPI_Transform* aBuilder = new BRepBuilderAPI_Transform(aSourceShape, aTrsf, true);
+ if(!aBuilder) {
+ return;
}
- }
-}
-
-//============================================================================
-const bool GeomAlgoAPI_Placement::isValid() const
-{
- BRepCheck_Analyzer aChecker(myShape->impl<TopoDS_Shape>());
- return (aChecker.IsValid() == Standard_True);
-}
+ this->setImpl(aBuilder);
+ this->setBuilderType(OCCT_BRepBuilderAPI_MakeShape);
+ if(aBuilder->IsDone() != Standard_True) {
+ return;
+ }
+ TopoDS_Shape aResult = aBuilder->Shape();
-//============================================================================
-const bool GeomAlgoAPI_Placement::hasVolume() const
-{
- bool hasVolume(false);
- if(isValid()) {
- const TopoDS_Shape& aRShape = myShape->impl<TopoDS_Shape>();
- GProp_GProps aGProp;
- BRepGProp::VolumeProperties(aRShape, aGProp);
- if(aGProp.Mass() > Precision::Confusion())
- hasVolume = true;
+ std::shared_ptr<GeomAPI_Shape> aShape(new GeomAPI_Shape());
+ aShape->setImpl(new TopoDS_Shape(aResult));
+ this->setShape(aShape);
+ this->setDone(true);
}
- return hasVolume;
-}
-
-//============================================================================
-const std::shared_ptr<GeomAPI_Shape>& GeomAlgoAPI_Placement::shape () const
-{
- return myShape;
}
-//============================================================================
-void GeomAlgoAPI_Placement::mapOfShapes (GeomAPI_DataMapOfShapeShape& theMap) const
+//=================================================================================================
+std::shared_ptr<GeomAPI_Trsf> GeomAlgoAPI_Placement::transformation() const
{
- theMap = myMap;
+ return myTrsf;
}
-
-//============================================================================
-GeomAlgoAPI_MakeShape * GeomAlgoAPI_Placement::makeShape() const
-{
- return myMkShape;
-}
-
-//============================================================================
-GeomAlgoAPI_Placement::~GeomAlgoAPI_Placement()
-{
- if (myImpl)
- myMap.clear();
-}
\ No newline at end of file