this->setBuilderType(OCCT_BOPAlgo_Builder);
// Getting objects.
- for (ListOfShape::const_iterator
+ for (ListOfShape::const_iterator
anObjectsIt = theObjects.begin(); anObjectsIt != theObjects.end(); anObjectsIt++) {
const TopoDS_Shape& aShape = (*anObjectsIt)->impl<TopoDS_Shape>();
anOperation->AddArgument(aShape);
}
// Getting tools.
- for (ListOfShape::const_iterator
+ for (ListOfShape::const_iterator
aToolsIt = theTools.begin(); aToolsIt != theTools.end(); aToolsIt++) {
const TopoDS_Shape& aShape = (*aToolsIt)->impl<TopoDS_Shape>();
anOperation->AddTool(aShape);